Case study
StarCraft 64: a native port by static recompilation
This is a native port of StarCraft 64, NTSC-U. N64Recomp translates the MIPS code to C, and a software renderer draws the game's display lists. The ROM must match SHA-1 a36d91b5aac7bb95df0d7de5f9814f5270e25c2b after byte-order normalization. The README says the single-player campaign, menus, Encyclopedia, saves, and sound work. macOS on Apple Silicon and Android arm64 from Android 9 are the accepted platforms. Windows x86_64 and Linux x86_64 packages are cross-built.
- Targets
- Game
- Category
- Independent reconstruction cases
- Relationship
- Independent reconstruction project
- Sources reviewed
- Evidence class
- C2 code & docs, no demo or download
- Stars
- 41
- Last commit
- 2026-11-04
- Language
- C++
GitHub data as of 2026-11-10
Evidence
- Observed
- Code, documentation and a download method observed; no demo found.
- Checked
- 2026-11-09
Requirements & limits
- CMake, Ninja, and Python 3.10 or newer. The documented launcher build is make doctor, make bootstrap, make build-recompiler, and make package. z64, v64, and n64 dumps are accepted.
- License: MIT for the original source and documentation. The README says launcher packages statically link N64ModernRuntime under GPL-3.0, and tools/bolt_extract.py plus tools/research/bolt_audit.py are GPL-3.0-or-later.
Cite
BibTeX
@misc{starcraft64-recomp,
title = {{StarCraft 64: a native port by static recompilation}},
howpublished = {\url{https://github.com/n0madic/StarCraft64-recomp}},
url = {https://github.com/n0madic/StarCraft64-recomp},
urldate = {2026-11-07},
note = {Awesome REA entry: \url{https://awesomerea.org/resources/starcraft64-recomp/}}
}Plain text
StarCraft 64: a native port by static recompilation. https://github.com/n0madic/StarCraft64-recomp (accessed 2026-11-07). Awesome REA entry: https://awesomerea.org/resources/starcraft64-recomp/
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About this entry
The description was reviewed against primary sources.
Primary sources
- README.md GitHub · n0madic/StarCraft64-recomp · Revision fd19014
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