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Tool

SSF2T Decomp

SSF2T Decomp provides Python tools and documentation for examining the CPS2 ROM layout of Super Street Fighter 2 Turbo. Its modules cover ROM parsing, sprite decoding, audio extraction, palette parsing, and a viewer; the planned game engine and several extraction tasks remain unfinished.

Targets
Game
Category
Game analysis tools
Relationship
Foundation tool
Sources reviewed
Stars
1
Last commit
2026-04-14
Language
Python

GitHub data as of 2026-11-09

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Requirements & limits

  • Prerequisites: Python 3.10+ and a Super Street Fighter 2 Turbo CPS2 ROM zip are specified.
  • Limits: The roadmap leaves sprite, palette, audio, and 68000 program extraction unfinished.
  • License: MIT.

Cite

BibTeX

@misc{ssf2t-decomp,
  title = {{SSF2T Decomp}},
  howpublished = {\url{https://github.com/nikodindon/ssf2t-decomp}},
  url = {https://github.com/nikodindon/ssf2t-decomp},
  urldate = {2026-11-06},
  note = {Awesome REA entry: \url{https://awesomerea.org/resources/ssf2t-decomp/}}
}

Plain text

SSF2T Decomp. https://github.com/nikodindon/ssf2t-decomp (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/ssf2t-decomp/

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About this entry

The description was reviewed against primary sources.

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Primary sources

  1. README.md GitHub · nikodindon/ssf2t-decomp · Revision 042591b
  2. docs/cps2_technical.md GitHub · nikodindon/ssf2t-decomp · Revision 042591b

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