Tool
SSF2T Decomp
SSF2T Decomp provides Python tools and documentation for examining the CPS2 ROM layout of Super Street Fighter 2 Turbo. Its modules cover ROM parsing, sprite decoding, audio extraction, palette parsing, and a viewer; the planned game engine and several extraction tasks remain unfinished.
- Targets
- Game
- Category
- Game analysis tools
- Relationship
- Foundation tool
- Sources reviewed
- Stars
- 1
- Last commit
- 2026-04-14
- Language
- Python
GitHub data as of 2026-11-09
Requirements & limits
- Prerequisites: Python 3.10+ and a Super Street Fighter 2 Turbo CPS2 ROM zip are specified.
- Limits: The roadmap leaves sprite, palette, audio, and 68000 program extraction unfinished.
- License: MIT.
Cite
BibTeX
@misc{ssf2t-decomp,
title = {{SSF2T Decomp}},
howpublished = {\url{https://github.com/nikodindon/ssf2t-decomp}},
url = {https://github.com/nikodindon/ssf2t-decomp},
urldate = {2026-11-06},
note = {Awesome REA entry: \url{https://awesomerea.org/resources/ssf2t-decomp/}}
}Plain text
SSF2T Decomp. https://github.com/nikodindon/ssf2t-decomp (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/ssf2t-decomp/
Useful? Star Awesome REA on GitHub2.4k
About this entry
The description was reviewed against primary sources.
Primary sources
- README.md GitHub · nikodindon/ssf2t-decomp · Revision 042591b
- docs/cps2_technical.md GitHub · nikodindon/ssf2t-decomp · Revision 042591b
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