Case study
Splitgate Backend: a local replacement for game service endpoints
Splitgate Backend implements local TypeScript service routes for the game's backend and redirects Splitgate's AccelByte requests to them through Fiddler or mitmproxy. The repository includes authentication, lobby, profile and WebSocket routes. Its data workflow captures HTTP calls for item and section information.
- Targets
- Game
- Category
- Independent reconstruction cases
- Relationship
- Independent reconstruction project
- Sources reviewed
- Evidence class
- C2 code & docs, no demo or download
- Stars
- 3
- Last commit
- 2025-08-07
- Language
- TypeScript
GitHub data as of 2026-11-10
Evidence
- Observed
- Code and documentation observed; no download method or demo found.
- Checked
- 2026-11-08
Requirements & limits
- Prerequisites: Bun and either Fiddler or mitmproxy are needed for the documented setup.
- Limits: The backend is still in development and may produce errors.
- License: No licence file in the repository.
Cite
BibTeX
@misc{splitgate-backend-case,
title = {{Splitgate Backend: a local replacement for game service endpoints}},
howpublished = {\url{https://github.com/SplitgateDevelopment/Backend}},
url = {https://github.com/SplitgateDevelopment/Backend},
urldate = {2026-11-06},
note = {Awesome REA entry: \url{https://awesomerea.org/resources/splitgate-backend-case/}}
}Plain text
Splitgate Backend: a local replacement for game service endpoints. https://github.com/SplitgateDevelopment/Backend (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/splitgate-backend-case/
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About this entry
The description was reviewed against primary sources.
Primary sources
- README.md GitHub · SplitgateDevelopment/Backend · Revision ebdbb7a
- package.json GitHub · SplitgateDevelopment/Backend · Revision ebdbb7a
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