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Case study

Splitgate Backend: a local replacement for game service endpoints

Splitgate Backend implements local TypeScript service routes for the game's backend and redirects Splitgate's AccelByte requests to them through Fiddler or mitmproxy. The repository includes authentication, lobby, profile and WebSocket routes. Its data workflow captures HTTP calls for item and section information.

Targets
Game
Category
Independent reconstruction cases
Relationship
Independent reconstruction project
Sources reviewed
Evidence class
C2 code & docs, no demo or download
Stars
3
Last commit
2025-08-07
Language
TypeScript

GitHub data as of 2026-11-10

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Evidence

Observed
Code and documentation observed; no download method or demo found.
Checked
2026-11-08

How evidence classes are assigned

Requirements & limits

  • Prerequisites: Bun and either Fiddler or mitmproxy are needed for the documented setup.
  • Limits: The backend is still in development and may produce errors.
  • License: No licence file in the repository.

Cite

BibTeX

@misc{splitgate-backend-case,
  title = {{Splitgate Backend: a local replacement for game service endpoints}},
  howpublished = {\url{https://github.com/SplitgateDevelopment/Backend}},
  url = {https://github.com/SplitgateDevelopment/Backend},
  urldate = {2026-11-06},
  note = {Awesome REA entry: \url{https://awesomerea.org/resources/splitgate-backend-case/}}
}

Plain text

Splitgate Backend: a local replacement for game service endpoints. https://github.com/SplitgateDevelopment/Backend (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/splitgate-backend-case/

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About this entry

The description was reviewed against primary sources.

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Primary sources

  1. README.md GitHub · SplitgateDevelopment/Backend · Revision ebdbb7a
  2. package.json GitHub · SplitgateDevelopment/Backend · Revision ebdbb7a

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