Case study
SpaghettiPad: Mario Kart 64 iOS port integration
SpaghettiPad adapts the decompilation-based SpaghettiKart port of Mario Kart 64 for iPhone and iPad. Its mobile integration adds Metal rendering, analog touch steering, Bluetooth controller routing, game-data import and optional texture-pack loading. Builds require the player's supported US 1.0 ROM.
- Targets
- Game
- Category
- Independent reconstruction cases
- Relationship
- Independent reconstruction project
- Sources reviewed
- Evidence class
- C2 code & docs, no demo or download
- Stars
- 59
- Last commit
- 2026-10-24
- Language
- Objective-C++
GitHub data as of 2026-11-10
Evidence
- Observed
- Code, documentation and a download method observed; no demo found.
- Checked
- 2026-11-09
Requirements & limits
- Prerequisites: Provide a personal Mario Kart 64 US 1.0 big-endian .z64 ROM matching the stated SHA-1.
- Prerequisites: Local builds require an Apple Silicon Mac with full Xcode and the iOS platform; physical devices need signing.
- Testing evidence: Several physical-controller and sustained multiplayer scenarios remain validation gates.
- License: The repository states that upstream components and texture packs retain their own rights and licences.
Cite
BibTeX
@misc{spaghettipad-mario-kart-64-ios-case,
title = {{SpaghettiPad: Mario Kart 64 iOS port integration}},
howpublished = {\url{https://github.com/chrissotraidis/spaghettipad}},
url = {https://github.com/chrissotraidis/spaghettipad},
urldate = {2026-11-06},
note = {Awesome REA entry: \url{https://awesomerea.org/resources/spaghettipad-mario-kart-64-ios-case/}}
}Plain text
SpaghettiPad: Mario Kart 64 iOS port integration. https://github.com/chrissotraidis/spaghettipad (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/spaghettipad-mario-kart-64-ios-case/
Useful? Star Awesome REA on GitHub2.4k
About this entry
The description was reviewed against primary sources.
Primary sources
- README.md GitHub · chrissotraidis/spaghettipad · Revision 6a783cd
- patches/README.md GitHub · chrissotraidis/spaghettipad · Revision 6a783cd
More in Games
- SpartanPort: a native PC port of God of War III Remastered · Case study
- SpyroEngine: a native PC port of the PlayStation Spyro trilogy · Case study
- SSB-X: a Super Smash Bros. port for the original Xbox · Case study
- ssb64-dc: porting Super Smash Bros. to Dreamcast · Case study
- Star Fox 64: Dreamcast port · Case study
- Star Fox Enhanced: an SDL3 port of reconstructed Star Fox code · Case study