# SpaghettiPad: Mario Kart 64 iOS port integration

> SpaghettiPad adapts the decompilation-based SpaghettiKart port of Mario Kart 64 for iPhone and iPad. Its mobile integration adds Metal rendering, analog touch steering, Bluetooth controller routing, game-data import and optional texture-pack loading. Builds require the player's supported US 1.0 ROM.

- Type: Case study
- Targets: Game
- Category: Independent reconstruction cases
- Relationship: Independent reconstruction project
- Sources reviewed: 2026-11-06
- Added to the catalog: 2026-11-09
- Original resource: <https://github.com/chrissotraidis/spaghettipad>
- Primary source: <https://github.com/chrissotraidis/spaghettipad/blob/6a783cdb0a83bb21ac6351a358f447126e0507eb/README.md>
- Catalog page: <https://awesomerea.org/resources/spaghettipad-mario-kart-64-ios-case/>
- Record JSON: <https://awesomerea.org/resources/spaghettipad-mario-kart-64-ios-case/record.json>
- Chinese version: [简体中文](https://awesomerea.org/zh/resources/spaghettipad-mario-kart-64-ios-case/index.md)

## Requirements & limits

- **Prerequisites:** Provide a personal Mario Kart 64 US 1.0 big-endian .z64 ROM matching the stated SHA-1.
- **Prerequisites:** Local builds require an Apple Silicon Mac with full Xcode and the iOS platform; physical devices need signing.
- **Testing evidence:** Several physical-controller and sustained multiplayer scenarios remain validation gates.
- **License:** The repository states that upstream components and texture packs retain their own rights and licences.

## Primary sources

1. <https://github.com/chrissotraidis/spaghettipad/blob/6a783cdb0a83bb21ac6351a358f447126e0507eb/README.md>
2. <https://github.com/chrissotraidis/spaghettipad/blob/6a783cdb0a83bb21ac6351a358f447126e0507eb/patches/README.md>

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## About this entry

The description was reviewed against primary sources.
Original editorial content: MIT. Linked projects, papers and assets retain their own rights and licenses.
