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Case study

Soulcalibur II HD: statically recompiling the PS3 game for Mac and PC

This project runs the PlayStation 3 game Soulcalibur II HD Online natively on a Mac or PC. ps3recomp translates the PowerPC and Cell SPU code ahead of time. Graphics use Metal on macOS and Vulkan on Linux and Windows.

Targets
Game
Category
Independent reconstruction cases
Relationship
Independent reconstruction project
Sources reviewed
Evidence class
C2 code & docs, no demo or download
Stars
53
Last commit
2026-10-26
Language
C
License (GitHub)
GPL-3.0

GitHub data as of 2026-11-10

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Evidence

Observed
Code, documentation and a download method observed; no demo found.
Checked
2026-11-09

How evidence classes are assigned

Requirements & limits

  • The player supplies the USA PSN release NPUB31366, including the package and its license. Update 01.01 is optional. Python 3.10 or newer is required. The README says it works on Apple Silicon Macs and on Windows Vulkan.
  • Repository code is GPL-2.0-or-later. The prebuilt program is distributed under GPL-3.0-or-later because it contains Apache-2.0 parts.

Cite

BibTeX

@misc{soulcalibur2hd-recomp-case,
  title = {{Soulcalibur II HD: statically recompiling the PS3 game for Mac and PC}},
  howpublished = {\url{https://github.com/n0madic/Soulcalibur2HD-recomp}},
  url = {https://github.com/n0madic/Soulcalibur2HD-recomp},
  urldate = {2026-11-07},
  note = {Awesome REA entry: \url{https://awesomerea.org/resources/soulcalibur2hd-recomp-case/}}
}

Plain text

Soulcalibur II HD: statically recompiling the PS3 game for Mac and PC. https://github.com/n0madic/Soulcalibur2HD-recomp (accessed 2026-11-07). Awesome REA entry: https://awesomerea.org/resources/soulcalibur2hd-recomp-case/

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About this entry

The description was reviewed against primary sources.

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Primary sources

  1. README.md GitHub · n0madic/Soulcalibur2HD-recomp · Revision 3e96e66

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