Case study
Sneak King: an original Xbox static recompilation
Sneak King statically recompiles the original Xbox game into a native Windows port and an experimental WebAssembly build. A vendored xboxrecomp pipeline lifts functions from the user's default.xbe into C, while project code supplies Xbox runtime services and translates Direct3D 8 graphics through OpenGL ES 3 and ANGLE.
- Targets
- Game
- Category
- Independent reconstruction cases
- Relationship
- Independent reconstruction project
- Sources reviewed
- Evidence class
- C1 partial scope or analysis entry
- Stars
- 11
- Last commit
- 2026-11-01
- Language
- C
GitHub data as of 2026-11-10
Evidence

- Observed
- Download and demo observed; the case covers part of the target software.
- Scope
- Partial
- Checked
- 2026-11-09
Requirements & limits
- Prerequisites: A dump of the user's own US Sneak King disc is required; game data and generated lifted code remain local.
- Prerequisites: Windows 10 or 11, Visual Studio 2022 C++ tools, Python 3.11 or newer and Git are required; Emscripten is needed for the web build.
- Limits: The WebAssembly browser build is experimental.
- License: MIT license.
Cite
BibTeX
@misc{sneaky-whopper-recomp-case,
title = {{Sneak King: an original Xbox static recompilation}},
howpublished = {\url{https://github.com/Guuzzeji/sneaky-whopper-recomp}},
url = {https://github.com/Guuzzeji/sneaky-whopper-recomp},
urldate = {2026-11-06},
note = {Awesome REA entry: \url{https://awesomerea.org/resources/sneaky-whopper-recomp-case/}}
}Plain text
Sneak King: an original Xbox static recompilation. https://github.com/Guuzzeji/sneaky-whopper-recomp (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/sneaky-whopper-recomp-case/
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About this entry
The description was reviewed against primary sources.
Primary sources
- README.md GitHub · Guuzzeji/sneaky-whopper-recomp · Revision ff28014
- docs/P1_FINDINGS.md GitHub · Guuzzeji/sneaky-whopper-recomp · Revision ff28014
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