Case study
Snowboard Kids: Recompiled — an N64 static recompilation port
Snowboard Kids: Recompiled uses N64Recomp to translate the N64 game into a native port and RT64 to render it. It accepts the North American and Japanese ROMs, loads game assets from the user's copy, and includes game-specific patches for widescreen, frame rate behavior and controls. Its source also supports mods and texture packs.
- Targets
- Game
- Category
- Independent reconstruction cases
- Relationship
- Independent reconstruction project
- Sources reviewed
- Evidence class
- C2 code & docs, no demo or download
- Stars
- 34
- Last commit
- 2026-10-31
- Language
- C
- License (GitHub)
- GPL-3.0
GitHub data as of 2026-11-10
Evidence
- Observed
- Code, documentation and a download method observed; no demo found.
- Checked
- 2026-11-09
Requirements & limits
- Prerequisites: Provide a North American or Japanese copy of the N64 game.
- Prerequisites: A GPU supporting Direct3D 12, Vulkan 1.2 or Metal Argument Buffers Tier 2 is required; x86-64 PCs need SSE4.1.
- Limits: Split-screen multiplayer and ray tracing are listed as planned features.
- License: GPL-3.0 license.
Cite
BibTeX
@misc{snowboardkids-recompiled-case,
title = {{Snowboard Kids: Recompiled — an N64 static recompilation port}},
howpublished = {\url{https://github.com/cdlewis/snowboardkids-recomp}},
url = {https://github.com/cdlewis/snowboardkids-recomp},
urldate = {2026-11-06},
note = {Awesome REA entry: \url{https://awesomerea.org/resources/snowboardkids-recompiled-case/}}
}Plain text
Snowboard Kids: Recompiled — an N64 static recompilation port. https://github.com/cdlewis/snowboardkids-recomp (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/snowboardkids-recompiled-case/
Useful? Star Awesome REA on GitHub2.4k
About this entry
The description was reviewed against primary sources.
Primary sources
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