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Case study

Sly 2: Bevy of Thieves — a partial Rust and Bevy port

Sly 2: Bevy of Thieves ports Sly 2: Band of Thieves logic function by function into Rust and Bevy, replacing PS2 hardware services with native systems. It reads levels and media from the user's disc image; the archived build loads early episode hubs but cannot be played start to finish.

Targets
Game
Category
Independent reconstruction cases
Relationship
Independent reconstruction project
Sources reviewed
Evidence class
C2 code & docs, no demo or download
Stars
7
Last commit
2026-10-24
Language
Rust
Status
Archived

GitHub data as of 2026-11-10

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Evidence

Observed
Code, documentation and a demo observed; no download method found.
Checked
2026-11-09

How evidence classes are assigned

Requirements & limits

  • Prerequisites: An owned USA Sly 2: Band of Thieves disc image, SCUS-97316.
  • Prerequisites: Stable Rust, cargo and a Bevy/wgpu-supported GPU.
  • Limits: Development stopped in October 2026; the game is not playable start to finish.
  • License: MIT licence for project code.

Cite

BibTeX

@misc{sly-2-bevy-of-thieves-case,
  title = {{Sly 2: Bevy of Thieves — a partial Rust and Bevy port}},
  howpublished = {\url{https://github.com/Campfirecrucifix/sly2-bevy-of-thieves}},
  url = {https://github.com/Campfirecrucifix/sly2-bevy-of-thieves},
  urldate = {2026-11-06},
  note = {Awesome REA entry: \url{https://awesomerea.org/resources/sly-2-bevy-of-thieves-case/}}
}

Plain text

Sly 2: Bevy of Thieves — a partial Rust and Bevy port. https://github.com/Campfirecrucifix/sly2-bevy-of-thieves (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/sly-2-bevy-of-thieves-case/

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About this entry

The description was reviewed against primary sources.

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Primary sources

  1. README.md GitHub · Campfirecrucifix/sly2-bevy-of-thieves · Revision b468157
  2. PUBLISH_NOTES.md GitHub · Campfirecrucifix/sly2-bevy-of-thieves · Revision b468157

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