# Sly 2: Bevy of Thieves — a partial Rust and Bevy port

> Sly 2: Bevy of Thieves ports Sly 2: Band of Thieves logic function by function into Rust and Bevy, replacing PS2 hardware services with native systems. It reads levels and media from the user's disc image; the archived build loads early episode hubs but cannot be played start to finish.

- Type: Case study
- Targets: Game
- Category: Independent reconstruction cases
- Relationship: Independent reconstruction project
- Sources reviewed: 2026-11-06
- Added to the catalog: 2026-11-09
- Original resource: <https://github.com/Campfirecrucifix/sly2-bevy-of-thieves>
- Primary source: <https://github.com/Campfirecrucifix/sly2-bevy-of-thieves/blob/b468157aa493d63871201c98d4e51525ff4e498f/README.md>
- Catalog page: <https://awesomerea.org/resources/sly-2-bevy-of-thieves-case/>
- Record JSON: <https://awesomerea.org/resources/sly-2-bevy-of-thieves-case/record.json>
- Chinese version: [简体中文](https://awesomerea.org/zh/resources/sly-2-bevy-of-thieves-case/index.md)

## Requirements & limits

- **Prerequisites:** An owned USA Sly 2: Band of Thieves disc image, SCUS-97316.
- **Prerequisites:** Stable Rust, cargo and a Bevy/wgpu-supported GPU.
- **Limits:** Development stopped in October 2026; the game is not playable start to finish.
- **License:** MIT licence for project code.

## Primary sources

1. <https://github.com/Campfirecrucifix/sly2-bevy-of-thieves/blob/b468157aa493d63871201c98d4e51525ff4e498f/README.md>
2. <https://github.com/Campfirecrucifix/sly2-bevy-of-thieves/blob/b468157aa493d63871201c98d4e51525ff4e498f/PUBLISH_NOTES.md>

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## About this entry

The description was reviewed against primary sources.
Original editorial content: MIT. Linked projects, papers and assets retain their own rights and licenses.
