Case study
The Simpsons Arcade: an Xbox 360 static recompilation
The Simpsons Arcade port translates the Xbox 360 game's PowerPC executable into C++ with XenonRecomp and runs it through ReXGlue's native runtime. Its repository records XEX analysis, switch-table work, game-specific stubs and fixes for frame pacing and guest timebase scaling.
- Targets
- Game
- Category
- Independent reconstruction cases
- Relationship
- Independent reconstruction project
- Sources reviewed
- Evidence class
- C2 code & docs, no demo or download
- Stars
- 12
- Last commit
- 2026-10-14
- Language
- C++
- License (GitHub)
- MIT
GitHub data as of 2026-11-10
Evidence
- Observed
- Code, documentation and a demo observed; no download method found.
- Checked
- 2026-11-09
Requirements & limits
- Prerequisites: Supply a legally obtained The Simpsons Arcade XEX and game assets.
- Prerequisites: Building requires CMake 3.25+, Clang 18+, Ninja, Python 3.8+ and the ReXGlue SDK.
- Limits: LAN multiplayer remains unimplemented.
- License: MIT licensed.
Cite
BibTeX
@misc{simpsons-arcade-recomp-case,
title = {{The Simpsons Arcade: an Xbox 360 static recompilation}},
howpublished = {\url{https://github.com/sp00nznet/simpsonsarcade}},
url = {https://github.com/sp00nznet/simpsonsarcade},
urldate = {2026-11-06},
note = {Awesome REA entry: \url{https://awesomerea.org/resources/simpsons-arcade-recomp-case/}}
}Plain text
The Simpsons Arcade: an Xbox 360 static recompilation. https://github.com/sp00nznet/simpsonsarcade (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/simpsons-arcade-recomp-case/
Useful? Star Awesome REA on GitHub2.4k
About this entry
The description was reviewed against primary sources.
Primary sources
- README.md GitHub · sp00nznet/simpsonsarcade · Revision 527f163
- docs/binary-analysis.md GitHub · sp00nznet/simpsonsarcade · Revision 527f163
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