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Case study

The Simpsons Arcade: an Xbox 360 static recompilation

The Simpsons Arcade port translates the Xbox 360 game's PowerPC executable into C++ with XenonRecomp and runs it through ReXGlue's native runtime. Its repository records XEX analysis, switch-table work, game-specific stubs and fixes for frame pacing and guest timebase scaling.

Targets
Game
Category
Independent reconstruction cases
Relationship
Independent reconstruction project
Sources reviewed
Evidence class
C2 code & docs, no demo or download
Stars
12
Last commit
2026-10-14
Language
C++
License (GitHub)
MIT

GitHub data as of 2026-11-10

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Evidence

Observed
Code, documentation and a demo observed; no download method found.
Checked
2026-11-09

How evidence classes are assigned

Requirements & limits

  • Prerequisites: Supply a legally obtained The Simpsons Arcade XEX and game assets.
  • Prerequisites: Building requires CMake 3.25+, Clang 18+, Ninja, Python 3.8+ and the ReXGlue SDK.
  • Limits: LAN multiplayer remains unimplemented.
  • License: MIT licensed.

Cite

BibTeX

@misc{simpsons-arcade-recomp-case,
  title = {{The Simpsons Arcade: an Xbox 360 static recompilation}},
  howpublished = {\url{https://github.com/sp00nznet/simpsonsarcade}},
  url = {https://github.com/sp00nznet/simpsonsarcade},
  urldate = {2026-11-06},
  note = {Awesome REA entry: \url{https://awesomerea.org/resources/simpsons-arcade-recomp-case/}}
}

Plain text

The Simpsons Arcade: an Xbox 360 static recompilation. https://github.com/sp00nznet/simpsonsarcade (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/simpsons-arcade-recomp-case/

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About this entry

The description was reviewed against primary sources.

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Primary sources

  1. README.md GitHub · sp00nznet/simpsonsarcade · Revision 527f163
  2. docs/binary-analysis.md GitHub · sp00nznet/simpsonsarcade · Revision 527f163

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