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Case study

The Urbz: Sims in the City — original Xbox static recompilation

This static recompilation of the original Xbox game The Urbz: Sims in the City, North America, builds Urbz.exe for Windows with Direct3D 12 and XAudio2, and Urbz for Linux with Vulkan and SDL3. default.xbe is 3,035,136 bytes, SHA-1 5712b6a3e2eaaacfcae228cf6154ade499a0033c, title ID 0x45410060, linked 2004-10-07 against XDK 1.0.5849. xiso_extract.py extracts the disc, xbe_info.py checks that SHA-1, and build.bat or build.sh recompiles 15,942 functions.

Targets
Game
Category
Independent reconstruction cases
Relationship
Independent reconstruction project
Sources reviewed
Evidence class
C2 code & docs, no demo or download
Stars
26
Last commit
2026-10-20
Language
C++

GitHub data as of 2026-11-10

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Evidence

Observed
Code, documentation and a download method observed; no demo found.
Checked
2026-11-09

How evidence classes are assigned

Requirements & limits

  • Windows 10 or 11 x64 with Direct3D 12, or an x86-64 Linux machine with a Vulkan 1.3 driver. Place the disc image in assets.
  • The vendored XboxXBERecomp SDK is MIT licensed. The README names no separate license for the port.

Cite

BibTeX

@misc{urbz-recomp,
  title = {{The Urbz: Sims in the City — original Xbox static recompilation}},
  howpublished = {\url{https://github.com/abilliontokens/urbz-recomp}},
  url = {https://github.com/abilliontokens/urbz-recomp},
  urldate = {2026-11-07},
  note = {Awesome REA entry: \url{https://awesomerea.org/resources/urbz-recomp/}}
}

Plain text

The Urbz: Sims in the City — original Xbox static recompilation. https://github.com/abilliontokens/urbz-recomp (accessed 2026-11-07). Awesome REA entry: https://awesomerea.org/resources/urbz-recomp/

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About this entry

The description was reviewed against primary sources.

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Primary sources

  1. README.md GitHub · abilliontokens/urbz-recomp · Revision aac2198

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