Case study
SimCity SNES Disassembly: US ROM disassembly
SimCity SNES Disassembly provides assembly sources for the US Super Nintendo release of SimCity. Its asset-extraction script uses a clean, headerless copy of the supported ROM supplied by the user, and the project uses version 1.0.1 of the author's SNES ROM framework.
- Targets
- Game
- Category
- Independent reconstruction cases
- Relationship
- Independent reconstruction project
- Sources reviewed
- Evidence class
- C2 code & docs, no demo or download
- Stars
- 6
- Last commit
- 2021-03-19
- Language
- Assembly
- License (GitHub)
- GPL-3.0
GitHub data as of 2026-11-10
Evidence
- Observed
- Code, documentation and a download method observed; no demo found.
- Checked
- 2026-11-09
Requirements & limits
- Prerequisites: A clean, headerless copy of the supported US SimCity SNES ROM is required to extract assets.
- Prerequisites: The project uses SNES ROM framework version 1.0.1.
- License: GPL-3.0 License.
Cite
BibTeX
@misc{simcity-snes-disassembly-case,
title = {{SimCity SNES Disassembly: US ROM disassembly}},
howpublished = {\url{https://github.com/Yoshifanatic1/SimCity-SNES-Disassembly}},
url = {https://github.com/Yoshifanatic1/SimCity-SNES-Disassembly},
urldate = {2026-11-06},
note = {Awesome REA entry: \url{https://awesomerea.org/resources/simcity-snes-disassembly-case/}}
}Plain text
SimCity SNES Disassembly: US ROM disassembly. https://github.com/Yoshifanatic1/SimCity-SNES-Disassembly (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/simcity-snes-disassembly-case/
Useful? Star Awesome REA on GitHub2.4k
About this entry
The description was reviewed against primary sources.
Primary sources
- readme.md GitHub · Yoshifanatic1/SimCity-SNES-Disassembly · Revision a6cc787
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