Case study
snatcher-port: reconstructing Sega CD Snatcher for desktop
snatcher-port investigates the Sega CD version of Snatcher and builds a desktop Mega CD runtime around code and data supplied from the user's disc. Its findings describe the main and sub CPU roles, while the engine implements game-needed hardware and BIOS services and offers a build-time 68000 translation path.
- Targets
- Game
- Category
- Independent reconstruction cases
- Relationship
- Independent reconstruction project
- Sources reviewed
- Evidence class
- C2 code & docs, no demo or download
- Stars
- 11
- Last commit
- 2026-10-17
- Language
- C++
GitHub data as of 2026-11-10
Evidence
- Observed
- Code, documentation and a download method observed; no demo found.
- Checked
- 2026-11-09
Requirements & limits
- Prerequisites: Supply your own Sega CD Snatcher disc image; PC Engine CD work also requires that edition's disc.
- Prerequisites: Desktop builds use C++20 and SDL3, with documented Nix or Homebrew toolchains.
- Scope: The PC Engine CD remaster and UE5 reimagining are separate development goals.
- License: No licence file in the repository.
Cite
BibTeX
@misc{snatcher-port-case,
title = {{snatcher-port: reconstructing Sega CD Snatcher for desktop}},
howpublished = {\url{https://github.com/bgyss/snatcher-port}},
url = {https://github.com/bgyss/snatcher-port},
urldate = {2026-11-06},
note = {Awesome REA entry: \url{https://awesomerea.org/resources/snatcher-port-case/}}
}Plain text
snatcher-port: reconstructing Sega CD Snatcher for desktop. https://github.com/bgyss/snatcher-port (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/snatcher-port-case/
Useful? Star Awesome REA on GitHub2.4k
About this entry
The description was reviewed against primary sources.
Primary sources
- README.md GitHub · bgyss/snatcher-port · Revision 2a2b20d
- docs/ADR-001-engine-architecture.md GitHub · bgyss/snatcher-port · Revision 2a2b20d
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