Case study
sh4-nx: a Nintendo Switch recompilation of Silent Hill 4
sh4-nx statically translates the GOG Windows executable of Silent Hill 4: The Room into C and builds it for Nintendo Switch ARM64. It adapts an existing Windows API runtime, bridges additional game imports and patches widescreen presentation; the author reports running it on Switch and in a Linux test build.
- Targets
- Game
- Category
- Independent reconstruction cases
- Relationship
- Independent reconstruction project
- Sources reviewed
- Evidence class
- C2 code & docs, no demo or download
- Stars
- 9
- Last commit
- 2026-10-12
- Language
- C
GitHub data as of 2026-11-10
Evidence
- Observed
- Code, documentation and a download method observed; no demo found.
- Checked
- 2026-11-09
Requirements & limits
- Prerequisites: A user-owned GOG PC copy of Silent Hill 4: The Room and a homebrew-capable Nintendo Switch.
- Prerequisites: Python with Capstone and the devkitPro container for rebuilding from the executable.
- Limits: FMV playback is currently skipped.
- License: Project license unspecified.
Cite
BibTeX
@misc{sh4-nx-case,
title = {{sh4-nx: a Nintendo Switch recompilation of Silent Hill 4}},
howpublished = {\url{https://github.com/72ak/sh4-nx}},
url = {https://github.com/72ak/sh4-nx},
urldate = {2026-11-06},
note = {Awesome REA entry: \url{https://awesomerea.org/resources/sh4-nx-case/}}
}Plain text
sh4-nx: a Nintendo Switch recompilation of Silent Hill 4. https://github.com/72ak/sh4-nx (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/sh4-nx-case/
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About this entry
The description was reviewed against primary sources.
Primary sources
- README.md GitHub · 72ak/sh4-nx · Revision f58c3f9
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