# sh4-nx: a Nintendo Switch recompilation of Silent Hill 4

> sh4-nx statically translates the GOG Windows executable of Silent Hill 4: The Room into C and builds it for Nintendo Switch ARM64. It adapts an existing Windows API runtime, bridges additional game imports and patches widescreen presentation; the author reports running it on Switch and in a Linux test build.

- Type: Case study
- Targets: Game
- Category: Independent reconstruction cases
- Relationship: Independent reconstruction project
- Sources reviewed: 2026-11-06
- Added to the catalog: 2026-11-09
- Original resource: <https://github.com/72ak/sh4-nx>
- Primary source: <https://github.com/72ak/sh4-nx/blob/f58c3f9e64612ab193920c1d12c85305ef231d9e/README.md>
- Catalog page: <https://awesomerea.org/resources/sh4-nx-case/>
- Record JSON: <https://awesomerea.org/resources/sh4-nx-case/record.json>
- Chinese version: [简体中文](https://awesomerea.org/zh/resources/sh4-nx-case/index.md)

## Requirements & limits

- **Prerequisites:** A user-owned GOG PC copy of Silent Hill 4: The Room and a homebrew-capable Nintendo Switch.
- **Prerequisites:** Python with Capstone and the devkitPro container for rebuilding from the executable.
- **Limits:** FMV playback is currently skipped.
- **License:** Project license unspecified.

## Primary sources

1. <https://github.com/72ak/sh4-nx/blob/f58c3f9e64612ab193920c1d12c85305ef231d9e/README.md>

## More in Games

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- [Silent Hill 3: a native Nintendo Switch port](https://awesomerea.org/resources/sh3-nx/index.md) · Case study
- [SimCity 4 Deluxe: static recompilation from the Steam executable](https://awesomerea.org/resources/simcity-4-static-recompilation-case/index.md) · Case study

## About this entry

The description was reviewed against primary sources.
Original editorial content: MIT. Linked projects, papers and assets retain their own rights and licenses.
