Case study
Shantae Recomp: a Game Boy Color static recompilation
Shantae Recomp uses gbrecompiled to translate the USA Game Boy Color Shantae ROM into native code for Windows and Linux. Its game-specific hooks, ROM investigations and checks support an expanded view, movement changes, a map, rewind and shader presets.
- Targets
- Game
- Category
- Independent reconstruction cases
- Relationship
- Independent reconstruction project
- Sources reviewed
- Evidence class
- C2 code & docs, no demo or download
- Stars
- 11
- Last commit
- 2026-10-22
- Language
- C
GitHub data as of 2026-11-10
Evidence
- Observed
- Code, documentation and a download method observed; no demo found.
- Checked
- 2026-11-09
Requirements & limits
- Prerequisites: Supply the specified Shantae USA Game Boy Color ROM.
- Limits: Other Shantae releases are not supported by the ROM gate.
- License: The project uses the PolyForm Noncommercial License 1.0.0.
Cite
BibTeX
@misc{shantae-recomp-case,
title = {{Shantae Recomp: a Game Boy Color static recompilation}},
howpublished = {\url{https://github.com/vibecodekun/shantaerecomp}},
url = {https://github.com/vibecodekun/shantaerecomp},
urldate = {2026-11-06},
note = {Awesome REA entry: \url{https://awesomerea.org/resources/shantae-recomp-case/}}
}Plain text
Shantae Recomp: a Game Boy Color static recompilation. https://github.com/vibecodekun/shantaerecomp (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/shantae-recomp-case/
Useful? Star Awesome REA on GitHub2.4k
About this entry
The description was reviewed against primary sources.
Primary sources
- README.md GitHub · vibecodekun/shantaerecomp · Revision d870bd2
- docs/dance.md GitHub · vibecodekun/shantaerecomp · Revision d870bd2
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