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Case study

Sonic 3D Blast: a disassembly of game routines

This is a disassembly of Sonic 3D Blast. The README says the files are under IDCFILES, and it names IngameMode, LoadLevel, InitLevel, RunLevel, and RunSonic. Commercial use is prohibited.

Targets
Game
Category
Independent reconstruction cases
Relationship
Independent reconstruction project
Sources reviewed
Evidence class
C2 code & docs, no demo or download
Stars
31
Last commit
2013-12-02
Language
Assembly

GitHub data as of 2026-11-10

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Evidence

Observed
Code and documentation observed; no download method or demo found.
Checked
2026-11-09

How evidence classes are assigned

Requirements & limits

  • The disassembly is in IDCFILES.
  • The README names no license. It prohibits commercial use.

Cite

BibTeX

@misc{s3d-blast-disasm,
  title = {{Sonic 3D Blast: a disassembly of game routines}},
  howpublished = {\url{https://github.com/sonicretro/s3ddisasm}},
  url = {https://github.com/sonicretro/s3ddisasm},
  urldate = {2026-11-07},
  note = {Awesome REA entry: \url{https://awesomerea.org/resources/s3d-blast-disasm/}}
}

Plain text

Sonic 3D Blast: a disassembly of game routines. https://github.com/sonicretro/s3ddisasm (accessed 2026-11-07). Awesome REA entry: https://awesomerea.org/resources/s3d-blast-disasm/

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About this entry

The description was reviewed against primary sources.

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Primary sources

  1. README GitHub · sonicretro/s3ddisasm · Revision 6d78151

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