Case study
rsc-server: reconstructing a RuneScape Classic server
rsc-server reconstructs a RuneScape Classic server for the web-based rsc-client and Java mudclient204. Its Node.js implementation handles game packets over TCP or WebSockets, persists world data through rsc-data-server and adds quests, skills and interactions through plugins. The README also describes a browser worker mode.
- Targets
- Game
- Category
- Independent reconstruction cases
- Relationship
- Independent reconstruction project
- Sources reviewed
- Evidence class
- C2 code & docs, no demo or download
- Stars
- 91
- Last commit
- 2021-07-06
- Language
- JavaScript
- License (GitHub)
- AGPL-3.0
GitHub data as of 2026-11-10
Evidence
- Observed
- Code and documentation observed; no download method or demo found.
- Checked
- 2026-11-09
Requirements & limits
- Prerequisites: Node.js and npm are required.
- Prerequisites: CLI use requires rsc-data-server and either rsc-client or mudclient204 to log in.
- License: AGPL-3.0 or later license.
Cite
BibTeX
@misc{rsc-server-runescape-classic-case,
title = {{rsc-server: reconstructing a RuneScape Classic server}},
howpublished = {\url{https://github.com/2003scape/rsc-server}},
url = {https://github.com/2003scape/rsc-server},
urldate = {2026-11-06},
note = {Awesome REA entry: \url{https://awesomerea.org/resources/rsc-server-runescape-classic-case/}}
}Plain text
rsc-server: reconstructing a RuneScape Classic server. https://github.com/2003scape/rsc-server (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/rsc-server-runescape-classic-case/
Useful? Star Awesome REA on GitHub2.4k
About this entry
The description was reviewed against primary sources.
Primary sources
- README.md GitHub · 2003scape/rsc-server · Revision eb4501c
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