Case study
Sargon III: recovering move order and its opening-library encoding
Studies the Apple II version of Sargon III through a partially commented disassembly, focusing on its move generator and opening-library encoding. Two C utilities help decode and rebuild openings whose one-byte moves index the generator's move order.
- Targets
- Game
- Category
- Independent reconstruction cases
- Relationship
- Independent reconstruction project
- Sources reviewed
- Evidence class
- C2 code & docs, no demo or download
- Stars
- 1
- Last commit
- 2024-10-07
- Language
- C
GitHub data as of 2026-11-10
Evidence
- Observed
- Code and documentation observed; no download method or demo found.
- Checked
- 2026-11-09
Requirements & limits
- Limits: The listing is only partially commented.
- License: No licence file in the repository.
Cite
BibTeX
@misc{sargon-iii-disassembly-case,
title = {{Sargon III: recovering move order and its opening-library encoding}},
howpublished = {\url{https://github.com/Oric4ever/sargon3_disassembly}},
url = {https://github.com/Oric4ever/sargon3_disassembly},
urldate = {2026-11-06},
note = {Awesome REA entry: \url{https://awesomerea.org/resources/sargon-iii-disassembly-case/}}
}Plain text
Sargon III: recovering move order and its opening-library encoding. https://github.com/Oric4ever/sargon3_disassembly (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/sargon-iii-disassembly-case/
Useful? Star Awesome REA on GitHub2.4k
About this entry
The description was reviewed against primary sources.
Primary sources
- README.md GitHub · Oric4ever/sargon3_disassembly · Revision 611b296
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