Case study
rlapi: reconstructing Rocket League’s internal APIs
rlapi reconstructs Rocket League’s internal HTTP and WebSocket APIs and supplies a Go SDK for them. The documentation maps authentication, custom WebSocket messages, PsySig HMAC signatures, and selected endpoints. Bundled Frida hooks and a local proxy capture traffic, while a PE scanner extracts build information from the game executable.
- Targets
- Binary · Game · Protocol
- Category
- Independent reconstruction cases
- Relationship
- Independent reconstruction project
- Sources reviewed
- Evidence class
- C2 code & docs, no demo or download
- Stars
- 64
- Last commit
- 2026-11-06
- Language
- Go
- License (GitHub)
- MIT
GitHub data as of 2026-11-10
Evidence
- Observed
- Code, documentation and a demo observed; no download method found.
- Checked
- 2026-11-09
Requirements & limits
- Prerequisites: Go 1.24.5 is specified by the module; interception tools additionally require Frida, Python, and Node.js.
- Limits: Some endpoints are undocumented or only partially understood.
- License: MIT license.
Cite
BibTeX
@misc{rlapi-rocket-league-case,
title = {{rlapi: reconstructing Rocket League’s internal APIs}},
howpublished = {\url{https://github.com/dank/rlapi}},
url = {https://github.com/dank/rlapi},
urldate = {2026-11-08},
note = {Awesome REA entry: \url{https://awesomerea.org/resources/rlapi-rocket-league-case/}}
}Plain text
rlapi: reconstructing Rocket League’s internal APIs. https://github.com/dank/rlapi (accessed 2026-11-08). Awesome REA entry: https://awesomerea.org/resources/rlapi-rocket-league-case/
Useful? Star Awesome REA on GitHub2.4k
About this entry
The description was reviewed against primary sources.
Primary sources
- README.md GitHub · dank/rlapi · Revision 6a742b5
- tools/frida/README.md GitHub · dank/rlapi · Revision 6a742b5
- tools/version/README.md GitHub · dank/rlapi · Revision 6a742b5
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