Case study
RAD: recreating the Radix: Beyond the Void engine
RAD recreates the engine of the 1995 DOS game Radix: Beyond the Void and loads radix.dat from the original v2 remix release. The replacement adds software and OpenGL rendering, dynamic lighting, audio format support and PascalScript scripting.
- Targets
- Game
- Category
- Independent reconstruction cases
- Relationship
- Independent reconstruction project
- Sources reviewed
- Evidence class
- C1 partial scope or analysis entry
- Stars
- 46
- Last commit
- 2025-08-07
- Language
- Pascal
- License (GitHub)
- GPL-2.0
GitHub data as of 2026-11-10
Evidence

- Observed
- Download and demo observed; the case covers part of the target software.
- Scope
- Partial
- Checked
- 2026-11-09
Requirements & limits
- Prerequisites: The radix.dat file from the original DOS game's v2 remix release.
- License: GPL-2.0.
Cite
BibTeX
@misc{rad-x-case,
title = {{RAD: recreating the Radix: Beyond the Void engine}},
howpublished = {\url{https://github.com/jval1972/Rad-X}},
url = {https://github.com/jval1972/Rad-X},
urldate = {2026-11-06},
note = {Awesome REA entry: \url{https://awesomerea.org/resources/rad-x-case/}}
}Plain text
RAD: recreating the Radix: Beyond the Void engine. https://github.com/jval1972/Rad-X (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/rad-x-case/
Useful? Star Awesome REA on GitHub2.4k
About this entry
The description was reviewed against primary sources.
Primary sources
- README.md GitHub · jval1972/Rad-X · Revision a95341c
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