Case study
Re-Cherry: recompiling Lollipop Chainsaw
Re-Cherry builds a ReXGlue-based version of the Xbox 360 game Lollipop Chainsaw from a user's extracted game image. Its C++ host sources include game hooks and a costume switcher, and the build invokes ReXGlue code generation before CMake compilation.
- Targets
- Game
- Category
- Independent reconstruction cases
- Relationship
- Independent reconstruction project
- Sources reviewed
- Evidence class
- C2 code & docs, no demo or download
- Stars
- 75
- Last commit
- 2026-04-01
- Language
- C++
GitHub data as of 2026-11-10
Evidence
- Observed
- Code, documentation and a download method observed; no demo found.
- Checked
- 2026-11-09
Requirements & limits
- Prerequisites: A user's own Lollipop Chainsaw Xbox 360 dump, including DEFAULT.XEX and game assets, is required.
- Prerequisites: Building requires the ReXGlue SDK and a C++ toolchain.
- Limits: The README lists screen tearing as a current issue.
- License: No licence file in the repository.
Cite
BibTeX
@misc{re-cherry-lollipop-chainsaw-case,
title = {{Re-Cherry: recompiling Lollipop Chainsaw}},
howpublished = {\url{https://github.com/MaxDeadBear/Re-Cherry}},
url = {https://github.com/MaxDeadBear/Re-Cherry},
urldate = {2026-11-06},
note = {Awesome REA entry: \url{https://awesomerea.org/resources/re-cherry-lollipop-chainsaw-case/}}
}Plain text
Re-Cherry: recompiling Lollipop Chainsaw. https://github.com/MaxDeadBear/Re-Cherry (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/re-cherry-lollipop-chainsaw-case/
Useful? Star Awesome REA on GitHub2.4k
About this entry
The description was reviewed against primary sources.
Primary sources
- README.md GitHub · MaxDeadBear/Re-Cherry · Revision 4f8f820
- CMakeLists.txt GitHub · MaxDeadBear/Re-Cherry · Revision 4f8f820
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