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Case study

Quest 64: Recompiled — a static recompilation port

Quest 64: Recompiled turns the North American N64 release of Quest 64 into a native port through N64Recomp static translation. RT64 renders the game, and the program loads assets from the player's ROM. The port adds configurable graphics, controls and mod support.

Targets
Game
Category
Independent reconstruction cases
Relationship
Independent reconstruction project
Sources reviewed
Evidence class
C2 code & docs, no demo or download
Stars
290
Last commit
2026-09-29
Language
C++
License (GitHub)
GPL-3.0

GitHub data as of 2026-11-10

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Evidence

Observed
Code, documentation and a download method observed; no demo found.
Checked
2026-11-09

How evidence classes are assigned

Requirements & limits

  • Prerequisites: The North American 1.0 Quest 64 ROM is required.
  • Prerequisites: An x86-64 build requires SSE4.1; the stated GPU interfaces are Direct3D 12, Vulkan 1.2 or Metal Argument Buffers Tier 2.
  • License: GPL-3.0 license.

Cite

BibTeX

@misc{quest-64-recompiled-case,
  title = {{Quest 64: Recompiled — a static recompilation port}},
  howpublished = {\url{https://github.com/Rainchus/Quest64-Recomp}},
  url = {https://github.com/Rainchus/Quest64-Recomp},
  urldate = {2026-11-06},
  note = {Awesome REA entry: \url{https://awesomerea.org/resources/quest-64-recompiled-case/}}
}

Plain text

Quest 64: Recompiled — a static recompilation port. https://github.com/Rainchus/Quest64-Recomp (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/quest-64-recompiled-case/

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About this entry

The description was reviewed against primary sources.

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Primary sources

  1. README.md GitHub · Rainchus/Quest64-Recomp · Revision ea94271

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