Case study
RampageRE: a native reconstruction of Rampage: Total Destruction
RampageRE rebuilds Rampage: Total Destruction for native platforms using a PS2Recomp static recompilation as a reference and replacement code for game formats, rendering, and systems. Its documentation covers scripts, bundles, effects, monsters, and other game data; the port reads data from the player's PS2 disc.
- Targets
- Game
- Category
- Independent reconstruction cases
- Relationship
- Independent reconstruction project
- Sources reviewed
- Evidence class
- C2 code & docs, no demo or download
- Stars
- 63
- Last commit
- 2026-11-08
- Language
- C
- License (GitHub)
- GPL-3.0
GitHub data as of 2026-11-10
Evidence
- Observed
- Code, documentation and a download method observed; no demo found.
- Checked
- 2026-11-09
Requirements & limits
- Prerequisites: Requires the player's European SLES-53800 or USA SLUS-21323 PS2 disc data.
- Prerequisites: Building the recompiled reference requires Windows, Python 3, Git, and Visual Studio 2022 or later with C++ support.
- Testing evidence: The author reports that the native port is playable from start to end and has been played on Windows; Switch, PS Vita, phones and controllers had not yet been tried on real hardware.
- License: GPL-3.0.
Cite
BibTeX
@misc{rampagere-case,
title = {{RampageRE: a native reconstruction of Rampage: Total Destruction}},
howpublished = {\url{https://github.com/jjmhalew/RampageRE}},
url = {https://github.com/jjmhalew/RampageRE},
urldate = {2026-11-06},
note = {Awesome REA entry: \url{https://awesomerea.org/resources/rampagere-case/}}
}Plain text
RampageRE: a native reconstruction of Rampage: Total Destruction. https://github.com/jjmhalew/RampageRE (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/rampagere-case/
Useful? Star Awesome REA on GitHub2.4k
About this entry
The description was reviewed against primary sources.
Primary sources
- README.md GitHub · jjmhalew/RampageRE · Revision fbfac9e
More in Games
- Ratchet & Clank: Tools of Destruction: a PS3 static recompilation · Case study
- Rayman 3 HD Recompiled: statically recompiling the Xbox 360 game · Case study
- Rayman Origins Recompiled: translating the Xbox 360 game for desktop and Android · Case study
- rb2: Dragon Ball Z Budokai HD recompiled with ReXGlue · Case study
- RB2: recompiling Dragon Ball: Raging Blast 2 · Case study
- Re-Cherry: recompiling Lollipop Chainsaw · Case study