Case study
Rampage Recompiled: static ports of two N64 games
Rampage Recompiled builds native ports of Rampage: World Tour and Rampage 2: Universal Tour by running N64Recomp on the user's N64 ROMs. Project symbol maps, stubs, and hooks feed generated code into N64ModernRuntime and RT64. The author reports both games boot and play, with controller-pak saves still absent.
- Targets
- Game
- Category
- Independent reconstruction cases
- Relationship
- Independent reconstruction project
- Sources reviewed
- Evidence class
- C1 partial scope or analysis entry
- Stars
- 13
- Last commit
- 2026-11-03
- Language
- C++
- License (GitHub)
- MIT
GitHub data as of 2026-11-10
Evidence

- Observed
- Download and demo observed; the case covers part of the target software.
- Scope
- Partial
- Checked
- 2026-11-09
Requirements & limits
- Prerequisites: A personal USA .z64 ROM of either supported game and about 8 GB of free disk space are required.
- Prerequisites: The setup builds against specified N64Recomp, N64ModernRuntime, and RT64 branches.
- Testing evidence: The author reports Windows play testing; Linux, macOS, Android, and Linux arm64 builds have not been played on real hardware.
- License: MIT license for the repository's own code; built executables link GPL-3.0 N64ModernRuntime.
Cite
BibTeX
@misc{rampage-recompiled-case,
title = {{Rampage Recompiled: static ports of two N64 games}},
howpublished = {\url{https://github.com/sp00nznet/Rampage}},
url = {https://github.com/sp00nznet/Rampage},
urldate = {2026-11-06},
note = {Awesome REA entry: \url{https://awesomerea.org/resources/rampage-recompiled-case/}}
}Plain text
Rampage Recompiled: static ports of two N64 games. https://github.com/sp00nznet/Rampage (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/rampage-recompiled-case/
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About this entry
The description was reviewed against primary sources.
Primary sources
- README.md GitHub · sp00nznet/Rampage · Revision c1d8ab4
- docs/architecture.md GitHub · sp00nznet/Rampage · Revision c1d8ab4
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