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Case study

Pokopia Recomp: recompiling Pokémon Pokopia for Windows

Pokopia Recomp rebuilds Pokémon Pokopia for Nintendo Switch 2, version 2.0.1a, as a native Windows program. PokopiaLauncher.exe takes an extracted dump, or NSP and XCI files with the owner's key files, compiles the game, and then builds a shader cache. Windows 10 or 11 x64, Vulkan 1.3, and 16 GB of RAM are required. A source build copies exefs into game/dump/exefs and runs recomp/scripts/build_game.cmd pkp, then game-build/scripts/build.ps1. The toolchain is Visual Studio 2022 Build Tools, LLVM, CMake, Ninja, Python 3.13, the .NET 8 SDK, vcpkg, Rust, and Node.js.

Targets
Game
Category
Independent reconstruction cases
Relationship
Independent reconstruction project
Sources reviewed
Evidence class
? Source unavailable or unreadable at review time
Source status
Unavailable · HTTP 404 on 2026-11-09
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Evidence

Checked
2026-11-09

How evidence classes are assigned

Requirements & limits

  • A personal copy of Pokémon Pokopia 2.0.1a. NSP or XCI input also needs that console's key files.
  • License: GPL-3.0. Third-party terms are in runtime/THIRD_PARTY_NOTICES.md and recomp/THIRD_PARTY.md.

Cite

BibTeX

@misc{pokopia-recomp,
  title = {{Pokopia Recomp: recompiling Pokémon Pokopia for Windows}},
  howpublished = {\url{https://github.com/drakolordx7/switch2-recomp}},
  url = {https://github.com/drakolordx7/switch2-recomp},
  urldate = {2026-11-07},
  note = {Awesome REA entry: \url{https://awesomerea.org/resources/pokopia-recomp/}}
}

Plain text

Pokopia Recomp: recompiling Pokémon Pokopia for Windows. https://github.com/drakolordx7/switch2-recomp (accessed 2026-11-07). Awesome REA entry: https://awesomerea.org/resources/pokopia-recomp/

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About this entry

The description was reviewed against primary sources.

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Primary sources

  1. README.md GitHub · drakolordx7/switch2-recomp · Revision 5339bf8

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