Case study
Power Dozer: statically recompiling Blast Corps
Power Dozer statically recompiles Blast Corps USA Rev 1 with N64Recomp and runs it through N64ModernRuntime and RT64 on Windows and Linux. The game code is generated locally from the player's ROM; the project documents beta checks and remaining graphics, audio and gameplay coverage work.
- Targets
- Game
- Category
- Independent reconstruction cases
- Relationship
- Independent reconstruction project
- Sources reviewed
- Evidence class
- C1 partial scope or analysis entry
- Stars
- 17
- Last commit
- 2026-10-23
- Language
- C++
- License (GitHub)
- GPL-3.0
GitHub data as of 2026-11-10
Evidence

- Observed
- Download and demo observed; the case covers part of the target software.
- Scope
- Partial
- Checked
- 2026-11-09
Requirements & limits
- Prerequisites: Requires the user's Blast Corps USA Rev 1 ROM.
- Prerequisites: Requires a supported x64 Windows or Linux system with Vulkan and SSSE3/SSE4.1; Linux also requires glibc 2.38 or later.
- Limits: Full level coverage, physical controllers and sustained 120 fps remain for manual testing.
- License: GPL-3.0-or-later.
Cite
BibTeX
@misc{power-dozer-case,
title = {{Power Dozer: statically recompiling Blast Corps}},
howpublished = {\url{https://github.com/djultra64/Power-Dozer}},
url = {https://github.com/djultra64/Power-Dozer},
urldate = {2026-11-06},
note = {Awesome REA entry: \url{https://awesomerea.org/resources/power-dozer-case/}}
}Plain text
Power Dozer: statically recompiling Blast Corps. https://github.com/djultra64/Power-Dozer (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/power-dozer-case/
Useful? Star Awesome REA on GitHub2.4k
About this entry
The description was reviewed against primary sources.
Primary sources
- README.md GitHub · djultra64/Power-Dozer · Revision 6fa4340
- docs/install.md GitHub · djultra64/Power-Dozer · Revision 6fa4340
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