Star on GitHubStar2.4k stars

Tool

PSXRecomp

PSXRecomp translates PlayStation 1 MIPS binaries into C and links them with a hardware runtime. Version 4 can use the bundled OpenBIOS or a retail SCPH1001.BIN as the recompiled kernel. An optional high-level BIOS layer is on by default and can be turned off with bios_hle set to false. Overlays can be compiled ahead of time, and code that is not yet native runs in a MIPS interpreter until it is compiled into a cached shard. Game projects keep psxrecomp and recomp-ui as submodules. The build needs Git, Python 3, CMake 3.20 or newer, Ninja, C++20 for the recompiler, and C99 plus C++17 for the runtime.

Targets
Game
Category
Game analysis tools
Relationship
Foundation tool
Sources reviewed
Stars
401
Last commit
2026-11-09
Language
C

GitHub data as of 2026-11-09

Copy as MarkdownView JSONCite

Requirements & limits

  • Git, Python 3, CMake 3.20 or newer, Ninja, and a C/C++ compiler. SDL3 is fetched when no system package is found.
  • License: PolyForm Noncommercial 1.0.0. PERMISSIONS.md covers voluntary donations and advertising revenue.

Cite

BibTeX

@misc{psxrecomp,
  title = {{PSXRecomp}},
  howpublished = {\url{https://github.com/RetroPortingToolKit/psxrecomp}},
  url = {https://github.com/RetroPortingToolKit/psxrecomp},
  urldate = {2026-11-07},
  note = {Awesome REA entry: \url{https://awesomerea.org/resources/psxrecomp/}}
}

Plain text

PSXRecomp. https://github.com/RetroPortingToolKit/psxrecomp (accessed 2026-11-07). Awesome REA entry: https://awesomerea.org/resources/psxrecomp/

Useful? Star Awesome REA on GitHub2.4k

About this entry

The description was reviewed against primary sources.

Report an outdated entry Suggest a translation fix

Primary sources

  1. README.md GitHub · RetroPortingToolKit/psxrecomp · Revision 9dd018c

More in Games

All 2975 entries in Games

↑↓ move↵ open⌘↵ new tab