Case study
PROTOTYPE — native PC port: rehosting the PS4 games on Windows
PROTOTYPE — native PC port runs the PS4 bundle's x86-64 game code directly on Windows, replacing PS4 system libraries and translating GPU commands to Vulkan through a shadPS4 video core. Game-specific fixes address timing, saves and rendering; PROTOTYPE 2 support is experimental.
- Targets
- Game
- Category
- Independent reconstruction cases
- Relationship
- Independent reconstruction project
- Sources reviewed
- Evidence class
- C2 code & docs, no demo or download
- Stars
- 38
- Last commit
- 2026-10-27
- Language
- C++
- License (GitHub)
- GPL-2.0
GitHub data as of 2026-11-10
Evidence
- Observed
- Code, documentation and a download method observed; no demo found.
- Checked
- 2026-11-09
Requirements & limits
- Prerequisites: A personal decrypted CUSA06545 version 01.00 dump is required.
- Prerequisites: Windows 10 or 11, x86-64 and a Vulkan 1.3 graphics card with a current driver are required.
- Limits: PROTOTYPE 2 support and resolutions above 1080p are experimental.
- License: GPL-2.0 License.
Cite
BibTeX
@misc{prototype-pc-port-case,
title = {{PROTOTYPE — native PC port: rehosting the PS4 games on Windows}},
howpublished = {\url{https://github.com/petrishevgeorgii-debug/prototype-pc-slop}},
url = {https://github.com/petrishevgeorgii-debug/prototype-pc-slop},
urldate = {2026-11-06},
note = {Awesome REA entry: \url{https://awesomerea.org/resources/prototype-pc-port-case/}}
}Plain text
PROTOTYPE — native PC port: rehosting the PS4 games on Windows. https://github.com/petrishevgeorgii-debug/prototype-pc-slop (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/prototype-pc-port-case/
Useful? Star Awesome REA on GitHub2.4k
About this entry
The description was reviewed against primary sources.
Primary sources
- README.md GitHub · petrishevgeorgii-debug/prototype-pc-slop · Revision 404ec95
More in Games
- PsyDoom: a native PC port of PlayStation Doom and Final Doom · Case study
- Quake 4 Definitive Edition: recovering Xbox 360 controller behavior for PC · Case study
- Quest 3 Strikers: porting Super Mario Strikers to mixed reality · Case study
- rac1-native: porting Ratchet & Clank to PC · Case study
- Rage Racer PC: a native port of the PAL PlayStation game · Case study
- Raptor: porting a reconstructed Call of the Shadows codebase · Case study