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Case study

Quest 3 Strikers: porting Super Mario Strikers to mixed reality

This runs Super Mario Strikers for the GameCube on a Meta Quest 3 as a mixed-reality app. It is a fork of the Android port, compiled for the headset and drawn through OpenXR. The README describes a floating screen, a life-size stadium, and a tabletop pitch. The player installs the APK from Releases and supplies their own copy of the game.

Targets
Game
Category
Independent reconstruction cases
Relationship
Independent reconstruction project
Sources reviewed
Evidence class
C1 partial scope or analysis entry
Stars
35
Last commit
2026-11-08
Language
C++
License (GitHub)
GPL-3.0

GitHub data as of 2026-11-10

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Evidence

Demo screenshot from the project's public documentation
Observed
Download and demo observed; the case covers part of the target software.
Scope
Partial
Checked
2026-11-09

How evidence classes are assigned

Requirements & limits

  • A Meta Quest 3 and the APK from Releases.
  • License: the README says there is no single license. This fork's Quest additions are GPL-3.0-or-later.

Cite

BibTeX

@misc{strikers-quest-mr,
  title = {{Quest 3 Strikers: porting Super Mario Strikers to mixed reality}},
  howpublished = {\url{https://github.com/LanceSweatpants/Strikers-Quest-MR}},
  url = {https://github.com/LanceSweatpants/Strikers-Quest-MR},
  urldate = {2026-11-07},
  note = {Awesome REA entry: \url{https://awesomerea.org/resources/strikers-quest-mr/}}
}

Plain text

Quest 3 Strikers: porting Super Mario Strikers to mixed reality. https://github.com/LanceSweatpants/Strikers-Quest-MR (accessed 2026-11-07). Awesome REA entry: https://awesomerea.org/resources/strikers-quest-mr/

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About this entry

The description was reviewed against primary sources.

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Primary sources

  1. README.md GitHub · LanceSweatpants/Strikers-Quest-MR · Revision 22f9331

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