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Case study

Pentagram: reimplementing the Ultima 8 engine

Pentagram reimplements the Ultima 8 engine. The documentation dated 9 November 2011 says the supported games are the English versions of Ultima 8, both before and after the patch. German, French, and Spanish versions are listed as less tested.

Targets
Game
Category
Independent reconstruction cases
Relationship
Independent reconstruction project
Sources reviewed
Evidence class
C2 code & docs, no demo or download
Stars
51
Last commit
2025-07-29
Language
C++
License (GitHub)
GPL-2.0

GitHub data as of 2026-11-10

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Evidence

Observed
Code and documentation observed; no download method or demo found.
Checked
2026-11-09

How evidence classes are assigned

Requirements & limits

  • Build dependencies named in the README are SDL, SDL_ttf, zlib, and libpng. On Linux, run ./bootstrap, ./configure, and make. The Windows section says nothing is written there yet.
  • The README names no license.

Cite

BibTeX

@misc{pentagram-u8,
  title = {{Pentagram: reimplementing the Ultima 8 engine}},
  howpublished = {\url{https://github.com/pentagram-u8/pentagram}},
  url = {https://github.com/pentagram-u8/pentagram},
  urldate = {2026-11-07},
  note = {Awesome REA entry: \url{https://awesomerea.org/resources/pentagram-u8/}}
}

Plain text

Pentagram: reimplementing the Ultima 8 engine. https://github.com/pentagram-u8/pentagram (accessed 2026-11-07). Awesome REA entry: https://awesomerea.org/resources/pentagram-u8/

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About this entry

The description was reviewed against primary sources.

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Primary sources

  1. README GitHub · pentagram-u8/pentagram · Revision c87a67c

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