# parasite-eve-decomp-port: matching decompilation and native Linux port of Parasite Eve

> parasite-eve-decomp-port contains a matching C decompilation of parts of Parasite Eve's USA PlayStation executable and a native Linux port that runs decompiled game code. Builds extract remaining assembly and data from the user's Disc 1 image; the author reports that a native-only release plays through Day 1 and reaches the opening of Day 2.

- Type: Case study
- Targets: Game
- Category: Independent reconstruction cases
- Relationship: Independent reconstruction project
- Sources reviewed: 2026-11-06
- Added to the catalog: 2026-11-09
- Original resource: <https://github.com/Blizz127/parasite-eve-decomp-port>
- Primary source: <https://github.com/Blizz127/parasite-eve-decomp-port/blob/4e46aa81f404ce0159cec92818d51b0ea687ecdc/README.md>
- Catalog page: <https://awesomerea.org/resources/parasite-eve-decomp-port-case/>
- Record JSON: <https://awesomerea.org/resources/parasite-eve-decomp-port-case/record.json>
- Chinese version: [简体中文](https://awesomerea.org/zh/resources/parasite-eve-decomp-port-case/index.md)

## Requirements & limits

- **Prerequisites:** A personal Parasite Eve USA Disc 1 raw BIN/CUE image is required.
- **Prerequisites:** The released Linux build requires x86-64 and glibc 2.34 or newer.
- **Limits:** The author reports that later days and Disc 2 remain in progress.
- **License:** MIT covers the project's original work; imported and third-party files retain separate terms.

## Primary sources

1. <https://github.com/Blizz127/parasite-eve-decomp-port/blob/4e46aa81f404ce0159cec92818d51b0ea687ecdc/README.md>
2. <https://github.com/Blizz127/parasite-eve-decomp-port/blob/4e46aa81f404ce0159cec92818d51b0ea687ecdc/LICENSE>

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## About this entry

The description was reviewed against primary sources.
Original editorial content: MIT. Linked projects, papers and assets retain their own rights and licenses.
