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Case study

persona-psx: matching decompilation of Megami Ibunroku Persona

persona-psx reconstructs the Japanese PlayStation release of Megami Ibunroku Persona as C source. Its documentation covers loading game overlays into Ghidra and IDA and adjusting source structure until compiled routines match the original bytes. The work remains in progress.

Targets
Game
Category
Independent reconstruction cases
Relationship
Independent reconstruction project
Sources reviewed
Evidence class
C2 code & docs, no demo or download
Stars
14
Last commit
2026-10-03
Language
C

GitHub data as of 2026-11-10

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Evidence

Observed
Code, documentation and a demo observed; no download method found.
Checked
2026-11-09

How evidence classes are assigned

Requirements & limits

  • Scope: The Japanese PlayStation release is the current decompilation target.
  • Limits: The decompilation is in progress.
  • License: GPL-3.0.

Cite

BibTeX

@misc{persona-psx-case,
  title = {{persona-psx: matching decompilation of Megami Ibunroku Persona}},
  howpublished = {\url{https://github.com/daanhenke/persona-psx}},
  url = {https://github.com/daanhenke/persona-psx},
  urldate = {2026-11-06},
  note = {Awesome REA entry: \url{https://awesomerea.org/resources/persona-psx-case/}}
}

Plain text

persona-psx: matching decompilation of Megami Ibunroku Persona. https://github.com/daanhenke/persona-psx (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/persona-psx-case/

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About this entry

The description was reviewed against primary sources.

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Primary sources

  1. README.md GitHub · daanhenke/persona-psx · Revision dfd1cd4
  2. docs/Matching%20Nudges.md GitHub · daanhenke/persona-psx · Revision dfd1cd4
  3. LICENSE GitHub · daanhenke/persona-psx · Revision dfd1cd4

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