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Case study

Pal3.Unity: reconstructing Sword and Fairy 3 and Wenqing Pian in Unity

Pal3.Unity reimplements The Legend of Sword and Fairy 3 and its Wenqing Pian expansion in C# and Unity. It rewrites game logic and reproduces behaviour and effects while loading assets from the user's original game installation.

Targets
Game
Category
Independent reconstruction cases
Relationship
Independent reconstruction project
Sources reviewed
Evidence class
C1 partial scope or analysis entry
Stars
1.1k
Last commit
2026-06-20
Language
C#
License (GitHub)
GPL-3.0

GitHub data as of 2026-11-10

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Evidence

Demo screenshot from the project's public documentation
Observed
Demo documented; the documentation covers part of the feature set.
Scope
Partial
Checked
2026-11-09

How evidence classes are assigned

Requirements & limits

  • Prerequisites: Unity 6 and the original files for either supported game.
  • Prerequisites: Bink cutscenes must be converted to a Unity-supported video format; Linux uses WebM.
  • Limits: The source states that some VFX prefabs and toon shaders from the Unity Asset Store are unavailable in the repository.
  • License: GPL-3.0 applies to the project's code; Unity assets and other assets and plugins are excluded from that licence.

Cite

BibTeX

@misc{pal3-unity-case,
  title = {{Pal3.Unity: reconstructing Sword and Fairy 3 and Wenqing Pian in Unity}},
  howpublished = {\url{https://github.com/0x7c13/Pal3.Unity}},
  url = {https://github.com/0x7c13/Pal3.Unity},
  urldate = {2026-11-06},
  note = {Awesome REA entry: \url{https://awesomerea.org/resources/pal3-unity-case/}}
}

Plain text

Pal3.Unity: reconstructing Sword and Fairy 3 and Wenqing Pian in Unity. https://github.com/0x7c13/Pal3.Unity (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/pal3-unity-case/

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About this entry

The description was reviewed against primary sources.

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Primary sources

  1. README.en-US.md GitHub · 0x7c13/Pal3.Unity · Revision cfed96a

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