Case study
Pal3.Unity: reconstructing Sword and Fairy 3 and Wenqing Pian in Unity
Pal3.Unity reimplements The Legend of Sword and Fairy 3 and its Wenqing Pian expansion in C# and Unity. It rewrites game logic and reproduces behaviour and effects while loading assets from the user's original game installation.
- Targets
- Game
- Category
- Independent reconstruction cases
- Relationship
- Independent reconstruction project
- Sources reviewed
- Evidence class
- C1 partial scope or analysis entry
- Stars
- 1.1k
- Last commit
- 2026-06-20
- Language
- C#
- License (GitHub)
- GPL-3.0
GitHub data as of 2026-11-10
Evidence

- Observed
- Demo documented; the documentation covers part of the feature set.
- Scope
- Partial
- Checked
- 2026-11-09
Requirements & limits
- Prerequisites: Unity 6 and the original files for either supported game.
- Prerequisites: Bink cutscenes must be converted to a Unity-supported video format; Linux uses WebM.
- Limits: The source states that some VFX prefabs and toon shaders from the Unity Asset Store are unavailable in the repository.
- License: GPL-3.0 applies to the project's code; Unity assets and other assets and plugins are excluded from that licence.
Cite
BibTeX
@misc{pal3-unity-case,
title = {{Pal3.Unity: reconstructing Sword and Fairy 3 and Wenqing Pian in Unity}},
howpublished = {\url{https://github.com/0x7c13/Pal3.Unity}},
url = {https://github.com/0x7c13/Pal3.Unity},
urldate = {2026-11-06},
note = {Awesome REA entry: \url{https://awesomerea.org/resources/pal3-unity-case/}}
}Plain text
Pal3.Unity: reconstructing Sword and Fairy 3 and Wenqing Pian in Unity. https://github.com/0x7c13/Pal3.Unity (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/pal3-unity-case/
Useful? Star Awesome REA on GitHub2.4k
About this entry
The description was reviewed against primary sources.
Primary sources
- README.en-US.md GitHub · 0x7c13/Pal3.Unity · Revision cfed96a
More in Games
- PanzerChasm: recreating Chasm: The Rift with original game data · Case study
- PanzerMortyr: a Mortyr 2093-1944 engine reimplementation · Case study
- Pentagram: reimplementing the Ultima 8 engine · Case study
- Phoenix: a Java remake of Emperor of the Fading Suns · Case study
- physics_RT: reconstructing Ballance physics behavior · Case study
- Pinball Fantasies Reassembled: recreating the DOS game engine · Case study