Case study
OpenGD: a Geometry Dash gameplay reimplementation
OpenGD reimplements Geometry Dash gameplay in C++ on Axmol, aiming to match the original game. It requires resources from Geometry Dash 2.1 or 2.2; the documented gameplay rewrite currently leaves levels unplayable.
- Targets
- Game
- Category
- Independent reconstruction cases
- Relationship
- Independent reconstruction project
- Sources reviewed
- Evidence class
- C2 code & docs, no demo or download
- Stars
- 251
- Last commit
- 2025-07-31
- Language
- C++
- License (GitHub)
- GPL-3.0
GitHub data as of 2026-11-10
Evidence
- Observed
- Code, documentation and a download method observed; no demo found.
- Checked
- 2026-11-09
Requirements & limits
- Prerequisites: Requires Geometry Dash 2.1 or 2.2 resources to run.
- Prerequisites: Building requires PowerShell, CMake, a C++20 compiler and Axmol.
- Limits: The project is unmaintained, and levels are currently unplayable.
- License: Licensed under GPL-3.0.
Cite
BibTeX
@misc{opengd-case,
title = {{OpenGD: a Geometry Dash gameplay reimplementation}},
howpublished = {\url{https://github.com/Open-GD/OpenGD}},
url = {https://github.com/Open-GD/OpenGD},
urldate = {2026-11-06},
note = {Awesome REA entry: \url{https://awesomerea.org/resources/opengd-case/}}
}Plain text
OpenGD: a Geometry Dash gameplay reimplementation. https://github.com/Open-GD/OpenGD (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/opengd-case/
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About this entry
The description was reviewed against primary sources.
Primary sources
- README.md GitHub · Open-GD/OpenGD · Revision 2a0e307
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