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Case study

OpenGD: a Geometry Dash gameplay reimplementation

OpenGD reimplements Geometry Dash gameplay in C++ on Axmol, aiming to match the original game. It requires resources from Geometry Dash 2.1 or 2.2; the documented gameplay rewrite currently leaves levels unplayable.

Targets
Game
Category
Independent reconstruction cases
Relationship
Independent reconstruction project
Sources reviewed
Evidence class
C2 code & docs, no demo or download
Stars
251
Last commit
2025-07-31
Language
C++
License (GitHub)
GPL-3.0

GitHub data as of 2026-11-10

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Evidence

Observed
Code, documentation and a download method observed; no demo found.
Checked
2026-11-09

How evidence classes are assigned

Requirements & limits

  • Prerequisites: Requires Geometry Dash 2.1 or 2.2 resources to run.
  • Prerequisites: Building requires PowerShell, CMake, a C++20 compiler and Axmol.
  • Limits: The project is unmaintained, and levels are currently unplayable.
  • License: Licensed under GPL-3.0.

Cite

BibTeX

@misc{opengd-case,
  title = {{OpenGD: a Geometry Dash gameplay reimplementation}},
  howpublished = {\url{https://github.com/Open-GD/OpenGD}},
  url = {https://github.com/Open-GD/OpenGD},
  urldate = {2026-11-06},
  note = {Awesome REA entry: \url{https://awesomerea.org/resources/opengd-case/}}
}

Plain text

OpenGD: a Geometry Dash gameplay reimplementation. https://github.com/Open-GD/OpenGD (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/opengd-case/

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About this entry

The description was reviewed against primary sources.

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Primary sources

  1. README.md GitHub · Open-GD/OpenGD · Revision 2a0e307

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