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Case study

Neverness to Everness: mapping a TCP connection's records

This investigation maps one Neverness to Everness TCP connection from locally captured PCAPs. Python scripts decode length-prefixed frames, FlatBuffers messages and player or quest records; the documented connection may cover login and initialization rather than live gameplay.

Targets
Game · Protocol
Category
Independent reconstruction cases
Relationship
Independent reconstruction project
Sources reviewed
Stars
11
Last commit
2026-06-18
Language
Python

GitHub data as of 2026-11-10

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Requirements & limits

  • Prerequisites: Locally captured PCAP traffic and Python with scapy are required to run the decoders.
  • Scope: Findings cover one TCP connection; the author did not capture or analyse UDP traffic.
  • License: No licence file in the repository.

Cite

BibTeX

@misc{nte-network-traffic-analysis-case,
  title = {{Neverness to Everness: mapping a TCP connection's records}},
  howpublished = {\url{https://github.com/AixLnyt/NTE-Network-Traffic-Analysis}},
  url = {https://github.com/AixLnyt/NTE-Network-Traffic-Analysis},
  urldate = {2026-11-08},
  note = {Awesome REA entry: \url{https://awesomerea.org/resources/nte-network-traffic-analysis-case/}}
}

Plain text

Neverness to Everness: mapping a TCP connection's records. https://github.com/AixLnyt/NTE-Network-Traffic-Analysis (accessed 2026-11-08). Awesome REA entry: https://awesomerea.org/resources/nte-network-traffic-analysis-case/

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About this entry

The description was reviewed against primary sources.

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Primary sources

  1. README.md GitHub · AixLnyt/NTE-Network-Traffic-Analysis · Revision f677d98
  2. README_EN.md GitHub · AixLnyt/NTE-Network-Traffic-Analysis · Revision f677d98

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