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Case study

Carbon: an Xbox 360 static recompilation and renderer investigation

Carbon is a ReXGlue recompilation project for Need for Speed: Carbon with native renderer and Android host code. Its investigation notes describe Vulkan rendering work and report per-frame GPU command-processor measurements from an Android run on an Adreno device.

Targets
Game
Category
Independent reconstruction cases
Relationship
Independent reconstruction project
Sources reviewed
Evidence class
C3 notes only
Stars
63
Last commit
2026-10-07
Language
C++

GitHub data as of 2026-11-10

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Evidence

Observed
Code observed; no usable documentation found.
Scope
Notes
Checked
2026-11-09

How evidence classes are assigned

Requirements & limits

  • Prerequisites: Building uses ReXGlue and a C++23 toolchain; the Android build runs code generation on the host.
  • Testing evidence: The author reports a roughly 60-second Android run whose 3D scene was not identified as menu or race.
  • License: No licence file in the repository.

Cite

BibTeX

@misc{nfs-carbon-recomp-case,
  title = {{Carbon: an Xbox 360 static recompilation and renderer investigation}},
  howpublished = {\url{https://github.com/Sampreeth004/nfs-carbon-recomp}},
  url = {https://github.com/Sampreeth004/nfs-carbon-recomp},
  urldate = {2026-11-06},
  note = {Awesome REA entry: \url{https://awesomerea.org/resources/nfs-carbon-recomp-case/}}
}

Plain text

Carbon: an Xbox 360 static recompilation and renderer investigation. https://github.com/Sampreeth004/nfs-carbon-recomp (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/nfs-carbon-recomp-case/

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About this entry

The description was reviewed against primary sources.

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Primary sources

  1. docs/frame-census.md GitHub · Sampreeth004/nfs-carbon-recomp · Revision 5bbebdf
  2. CMakeLists.txt GitHub · Sampreeth004/nfs-carbon-recomp · Revision 5bbebdf
  3. docs/native-renderer.md GitHub · Sampreeth004/nfs-carbon-recomp · Revision 5bbebdf

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