Case study
Need for Speed: High Stakes: translating disassembly into C
Need for Speed 4: High Stakes is the subject of an unfinished effort to translate game disassembly into C source. The repository contains game, frontend, and PlayStation related C and C++ files, while the author leaves much of the work on its TODO list.
- Targets
- Game
- Category
- Independent reconstruction cases
- Relationship
- Independent reconstruction project
- Sources reviewed
- Stars
- 57
- Last commit
- 2021-07-21
- Language
- C++
GitHub data as of 2026-11-10
Requirements & limits
- Limits: The project is unfinished; its README lists substantial remaining work.
- License: No licence file in the repository.
Cite
BibTeX
@misc{need-for-speed-high-stakes-decomp-case,
title = {{Need for Speed: High Stakes: translating disassembly into C}},
howpublished = {\url{https://github.com/OpenNFS/NFSHSX}},
url = {https://github.com/OpenNFS/NFSHSX},
urldate = {2026-11-06},
note = {Awesome REA entry: \url{https://awesomerea.org/resources/need-for-speed-high-stakes-decomp-case/}}
}Plain text
Need for Speed: High Stakes: translating disassembly into C. https://github.com/OpenNFS/NFSHSX (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/need-for-speed-high-stakes-decomp-case/
Useful? Star Awesome REA on GitHub2.4k
About this entry
The description was reviewed against primary sources.
Primary sources
- README.md GitHub · OpenNFS/NFSHSX · Revision 97b9ec4
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