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Case study

Need for Speed: High Stakes: translating disassembly into C

Need for Speed 4: High Stakes is the subject of an unfinished effort to translate game disassembly into C source. The repository contains game, frontend, and PlayStation related C and C++ files, while the author leaves much of the work on its TODO list.

Targets
Game
Category
Independent reconstruction cases
Relationship
Independent reconstruction project
Sources reviewed
Stars
57
Last commit
2021-07-21
Language
C++

GitHub data as of 2026-11-10

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Requirements & limits

  • Limits: The project is unfinished; its README lists substantial remaining work.
  • License: No licence file in the repository.

Cite

BibTeX

@misc{need-for-speed-high-stakes-decomp-case,
  title = {{Need for Speed: High Stakes: translating disassembly into C}},
  howpublished = {\url{https://github.com/OpenNFS/NFSHSX}},
  url = {https://github.com/OpenNFS/NFSHSX},
  urldate = {2026-11-06},
  note = {Awesome REA entry: \url{https://awesomerea.org/resources/need-for-speed-high-stakes-decomp-case/}}
}

Plain text

Need for Speed: High Stakes: translating disassembly into C. https://github.com/OpenNFS/NFSHSX (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/need-for-speed-high-stakes-decomp-case/

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About this entry

The description was reviewed against primary sources.

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Primary sources

  1. README.md GitHub · OpenNFS/NFSHSX · Revision 97b9ec4

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