Case study
mystery-sdl: porting the Mystery screen saver to SDL2
mystery-sdl ports the Microsoft Plus! Mystery screen saver to SDL2 on Linux. After REA-assisted analysis of the original binaries, it reimplements sprite, animation and sound services in C, translates the plugin logic, and reads scene data from the user's Mystery.dll.
- Targets
- App
- Category
- Community REA investigations
- Relationship
- Author-reported mixed workflow
- Sources reviewed
- Evidence class
- C2 code & docs, no demo or download
- Stars
- 0
- Last commit
- 2026-10-11
- Language
- C
- License (GitHub)
- MIT
GitHub data as of 2026-11-10
Evidence
- Observed
- Code, documentation and a demo observed; no download method found.
- Checked
- 2026-11-09
Requirements & limits
- Prerequisites: The original Mystery.dll from a legitimately obtained Microsoft Plus! for Windows 95 copy is required.
- Prerequisites: Building requires a C compiler, make, pkg-config and SDL2 development files version 2.0.5 or newer.
- Testing evidence: The author reports testing only on x86-64 Arch Linux and comparing the first frame with the original under Wine; individual animation timing remains unverified.
- License: MIT license.
Cite
BibTeX
@misc{mystery-sdl-case,
title = {{mystery-sdl: porting the Mystery screen saver to SDL2}},
howpublished = {\url{https://github.com/viny182/mystery-sdl}},
url = {https://github.com/viny182/mystery-sdl},
urldate = {2026-11-09},
note = {Awesome REA entry: \url{https://awesomerea.org/resources/mystery-sdl-case/}}
}Plain text
mystery-sdl: porting the Mystery screen saver to SDL2. https://github.com/viny182/mystery-sdl (accessed 2026-11-09). Awesome REA entry: https://awesomerea.org/resources/mystery-sdl-case/
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About this entry
The description was reviewed against primary sources.
Primary sources
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