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Case study

MWCC: reconstructing the GameCube CodeWarrior compiler

MWCC reconstructs six Windows x86 versions of the GameCube CodeWarrior compiler mwcceppc.exe. It maintains C and C++ source for the driver, frontend, optimizer and backend, then compares rebuilt objects, functions or executable hashes with the original version according to each build configuration.

Targets
Binary
Category
Independent reconstruction cases
Relationship
Independent reconstruction project
Sources reviewed
Stars
8
Last commit
2026-10-08
Language
C
License (GitHub)
CC0-1.0

GitHub data as of 2026-11-09

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Requirements & limits

  • Prerequisites: Python 3.11 or newer, ninja and unshield are required; wibo runs the original compilers.
  • Prerequisites: The build obtains original compiler executables and historical CodeWarrior components from the documented archives.
  • License: CC0-1.0 license.

Cite

BibTeX

@misc{mwcc-decomp-case,
  title = {{MWCC: reconstructing the GameCube CodeWarrior compiler}},
  howpublished = {\url{https://github.com/rayanht/mwcc}},
  url = {https://github.com/rayanht/mwcc},
  urldate = {2026-11-06},
  note = {Awesome REA entry: \url{https://awesomerea.org/resources/mwcc-decomp-case/}}
}

Plain text

MWCC: reconstructing the GameCube CodeWarrior compiler. https://github.com/rayanht/mwcc (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/mwcc-decomp-case/

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About this entry

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Primary sources

  1. README.md GitHub · rayanht/mwcc · Revision 92f893f

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