Case study
MWCC: reconstructing the GameCube CodeWarrior compiler
MWCC reconstructs six Windows x86 versions of the GameCube CodeWarrior compiler mwcceppc.exe. It maintains C and C++ source for the driver, frontend, optimizer and backend, then compares rebuilt objects, functions or executable hashes with the original version according to each build configuration.
- Targets
- Binary
- Category
- Independent reconstruction cases
- Relationship
- Independent reconstruction project
- Sources reviewed
- Stars
- 8
- Last commit
- 2026-10-08
- Language
- C
- License (GitHub)
- CC0-1.0
GitHub data as of 2026-11-09
Requirements & limits
- Prerequisites: Python 3.11 or newer, ninja and unshield are required; wibo runs the original compilers.
- Prerequisites: The build obtains original compiler executables and historical CodeWarrior components from the documented archives.
- License: CC0-1.0 license.
Cite
BibTeX
@misc{mwcc-decomp-case,
title = {{MWCC: reconstructing the GameCube CodeWarrior compiler}},
howpublished = {\url{https://github.com/rayanht/mwcc}},
url = {https://github.com/rayanht/mwcc},
urldate = {2026-11-06},
note = {Awesome REA entry: \url{https://awesomerea.org/resources/mwcc-decomp-case/}}
}Plain text
MWCC: reconstructing the GameCube CodeWarrior compiler. https://github.com/rayanht/mwcc (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/mwcc-decomp-case/
Useful? Star Awesome REA on GitHub2.4k
About this entry
The description was reviewed against primary sources.
Primary sources
- README.md GitHub · rayanht/mwcc · Revision 92f893f
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