Case study
Character Pipeline: April 2001 library decompilation
Character Pipeline April 2001 Libraries reconstructs C source for the component's built code libraries. It covers actor, animation, control, geometry palette, lighting, shader and skinning libraries; make extract uses DTK to disassemble user-provided .a archives into source files.
- Targets
- Binary
- Category
- Independent reconstruction cases
- Relationship
- Independent reconstruction project
- Sources reviewed
- Stars
- 8
- Last commit
- 2024-05-10
- Language
- C
GitHub data as of 2026-11-09
Requirements & limits
- Users must supply their own .a archives in baserom/ for extraction.
- build-essential and binutils-powerpc-linux-gnu are specified for building.
- No licence file is listed in the repository.
Cite
BibTeX
@misc{character-pipeline-apr2001-decomp-case,
title = {{Character Pipeline: April 2001 library decompilation}},
howpublished = {\url{https://github.com/doldecomp/dolcp-apr2001}},
url = {https://github.com/doldecomp/dolcp-apr2001},
urldate = {2026-11-06},
note = {Awesome REA entry: \url{https://awesomerea.org/resources/character-pipeline-apr2001-decomp-case/}}
}Plain text
Character Pipeline: April 2001 library decompilation. https://github.com/doldecomp/dolcp-apr2001 (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/character-pipeline-apr2001-decomp-case/
Useful? Star Awesome REA on GitHub2.4k
About this entry
The description was reviewed against primary sources.
Primary sources
- README.md GitHub · doldecomp/dolcp-apr2001 · Revision 0d3aed5
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