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Case study

Character Pipeline: April 2001 library decompilation

Character Pipeline April 2001 Libraries reconstructs C source for the component's built code libraries. It covers actor, animation, control, geometry palette, lighting, shader and skinning libraries; make extract uses DTK to disassemble user-provided .a archives into source files.

Targets
Binary
Category
Independent reconstruction cases
Relationship
Independent reconstruction project
Sources reviewed
Stars
8
Last commit
2024-05-10
Language
C

GitHub data as of 2026-11-09

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Requirements & limits

  • Users must supply their own .a archives in baserom/ for extraction.
  • build-essential and binutils-powerpc-linux-gnu are specified for building.
  • No licence file is listed in the repository.

Cite

BibTeX

@misc{character-pipeline-apr2001-decomp-case,
  title = {{Character Pipeline: April 2001 library decompilation}},
  howpublished = {\url{https://github.com/doldecomp/dolcp-apr2001}},
  url = {https://github.com/doldecomp/dolcp-apr2001},
  urldate = {2026-11-06},
  note = {Awesome REA entry: \url{https://awesomerea.org/resources/character-pipeline-apr2001-decomp-case/}}
}

Plain text

Character Pipeline: April 2001 library decompilation. https://github.com/doldecomp/dolcp-apr2001 (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/character-pipeline-apr2001-decomp-case/

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About this entry

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Primary sources

  1. README.md GitHub · doldecomp/dolcp-apr2001 · Revision 0d3aed5

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