Case study
NitroSDK: reconstructing Nintendo DS library source from game ROMs
NitroSDK Decompilation reconstructs Nintendo DS SDK library source from code extracted from supported game ROMs. It organizes C source, headers and symbol maps around an objdiff workflow and uses stable identifiers to track functions shared across games.
- Targets
- Binary
- Category
- Independent reconstruction cases
- Relationship
- Independent reconstruction project
- Sources reviewed
- Stars
- 14
- Last commit
- 2026-10-18
- Language
- C
- License (GitHub)
- CC0-1.0
GitHub data as of 2026-11-09
Requirements & limits
- Prerequisites: A personally owned ROM of a supported game, including the listed Princess Maker 4 or Diamond Trust of London releases.
- Prerequisites: Python and Ninja for the configured build and objdiff workflow.
- Limits: Work in progress.
- License: CC0-1.0.
Cite
BibTeX
@misc{nitrosdk-decompilation-case,
title = {{NitroSDK: reconstructing Nintendo DS library source from game ROMs}},
howpublished = {\url{https://github.com/nitro-decomp/nitro}},
url = {https://github.com/nitro-decomp/nitro},
urldate = {2026-11-06},
note = {Awesome REA entry: \url{https://awesomerea.org/resources/nitrosdk-decompilation-case/}}
}Plain text
NitroSDK: reconstructing Nintendo DS library source from game ROMs. https://github.com/nitro-decomp/nitro (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/nitrosdk-decompilation-case/
Useful? Star Awesome REA on GitHub2.4k
About this entry
The description was reviewed against primary sources.
Primary sources
- README.md GitHub · nitro-decomp/nitro · Revision 10e447b
- extract/README.md GitHub · nitro-decomp/nitro · Revision 10e447b
- docs/stable-identifiers.md GitHub · nitro-decomp/nitro · Revision 10e447b
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