Case study
MultiBootSystem: decompiling the Ocarina of Time Master Quest menu
MultiBootSystem reconstructs source for the main menu of the Zelda: Ocarina of Time Master Quest GameCube disc. Its build uses the user's extracted main.dol, Python and ninja, with objdiff configuration for comparing rebuilt objects.
- Targets
- Game
- Category
- Independent reconstruction cases
- Relationship
- Independent reconstruction project
- Sources reviewed
- Stars
- 1
- Last commit
- 2025-05-19
- Language
- C
- License (GitHub)
- CC0-1.0
GitHub data as of 2026-11-10
Requirements & limits
- Prerequisites: Requires the user's mq-j disc data, specifically sys/main.dol.
- Prerequisites: Requires Python and ninja; some platforms also need a Windows binary wrapper or Wine.
- Limits: The project is a work-in-progress decompilation.
- License: CC0-1.0 license.
Cite
BibTeX
@misc{multibootsystem-master-quest-menu-case,
title = {{MultiBootSystem: decompiling the Ocarina of Time Master Quest menu}},
howpublished = {\url{https://github.com/Yanis002/MultiBootSystem}},
url = {https://github.com/Yanis002/MultiBootSystem},
urldate = {2026-11-06},
note = {Awesome REA entry: \url{https://awesomerea.org/resources/multibootsystem-master-quest-menu-case/}}
}Plain text
MultiBootSystem: decompiling the Ocarina of Time Master Quest menu. https://github.com/Yanis002/MultiBootSystem (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/multibootsystem-master-quest-menu-case/
Useful? Star Awesome REA on GitHub2.4k
About this entry
The description was reviewed against primary sources.
Primary sources
- README.md GitHub · Yanis002/MultiBootSystem · Revision 3c7713e
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