# MultiBootSystem: decompiling the Ocarina of Time Master Quest menu

> MultiBootSystem reconstructs source for the main menu of the Zelda: Ocarina of Time Master Quest GameCube disc. Its build uses the user's extracted main.dol, Python and ninja, with objdiff configuration for comparing rebuilt objects.

- Type: Case study
- Targets: Game
- Category: Independent reconstruction cases
- Relationship: Independent reconstruction project
- Sources reviewed: 2026-11-06
- Added to the catalog: 2026-11-09
- Original resource: <https://github.com/Yanis002/MultiBootSystem>
- Primary source: <https://github.com/Yanis002/MultiBootSystem/blob/3c7713e3344d4b6955a394982e04409e9cd4edc8/README.md>
- Catalog page: <https://awesomerea.org/resources/multibootsystem-master-quest-menu-case/>
- Record JSON: <https://awesomerea.org/resources/multibootsystem-master-quest-menu-case/record.json>
- Chinese version: [简体中文](https://awesomerea.org/zh/resources/multibootsystem-master-quest-menu-case/index.md)

## Requirements & limits

- **Prerequisites:** Requires the user's mq-j disc data, specifically sys/main.dol.
- **Prerequisites:** Requires Python and ninja; some platforms also need a Windows binary wrapper or Wine.
- **Limits:** The project is a work-in-progress decompilation.
- **License:** CC0-1.0 license.

## Primary sources

1. <https://github.com/Yanis002/MultiBootSystem/blob/3c7713e3344d4b6955a394982e04409e9cd4edc8/README.md>

## More in Games

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- [Need for Speed: Underground: a GameCube prototype decompilation](https://awesomerea.org/resources/nfs-underground-gamecube-decomp-case/index.md) · Case study
- [Neon Genesis Evangelion 64: Nintendo 64 decompilation](https://awesomerea.org/resources/evangelion64-decomp/index.md) · Case study

## About this entry

The description was reviewed against primary sources.
Original editorial content: MIT. Linked projects, papers and assets retain their own rights and licenses.
