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Case study

Monster Hunter Tri: a matching Wii decompilation

Monster Hunter Tri is an in-progress matching decompilation of the USA Wii release RMHE08 in C and C++. Its build links matching reconstructed units with original bytes for unfinished regions, then checks main.dol against a recorded SHA-1. The project tracks split translation units, symbols and per-function scores, and documents compiler-matching techniques and build checks.

Targets
Game
Category
Independent reconstruction cases
Relationship
Independent reconstruction project
Sources reviewed
Evidence class
C2 code & docs, no demo or download
Stars
1
Last commit
2026-11-04
Language
C++
License (GitHub)
CC0-1.0

GitHub data as of 2026-11-10

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Evidence

Observed
Code and documentation observed; no download method or demo found.
Checked
2026-11-09

How evidence classes are assigned

Requirements & limits

  • Prerequisites: A user-owned RMHE08 main.dol and mh3.sel from the Wii disc are required.
  • Prerequisites: The build requires Python 3.12 or newer and Ninja; non-Windows hosts need a Win32 wrapper for Metrowerks compilers.
  • Scope: Only units whose output matches are marked Matching; other regions retain original bytes.
  • License: CC0-1.0 license.

Cite

BibTeX

@misc{monster-hunter-tri-wii-decomp-case,
  title = {{Monster Hunter Tri: a matching Wii decompilation}},
  howpublished = {\url{https://github.com/InusualZ/mhtri-decomp}},
  url = {https://github.com/InusualZ/mhtri-decomp},
  urldate = {2026-11-06},
  note = {Awesome REA entry: \url{https://awesomerea.org/resources/monster-hunter-tri-wii-decomp-case/}}
}

Plain text

Monster Hunter Tri: a matching Wii decompilation. https://github.com/InusualZ/mhtri-decomp (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/monster-hunter-tri-wii-decomp-case/

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About this entry

The description was reviewed against primary sources.

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Primary sources

  1. README.md GitHub · InusualZ/mhtri-decomp · Revision 175ec55

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