Case study
Monster Hunter: matching decompilation of the Japanese PS2 release
This repository decompiles the first Japanese PlayStation 2 release of Monster Hunter. The disc files are SLPM_654.95 and AFS_DATA. A successful build compares the ELF and overlays byte for byte. The README says the main ELF still has a few mismatches and overlay matching is currently turned off.
- Targets
- Game
- Category
- Independent reconstruction cases
- Relationship
- Independent reconstruction project
- Sources reviewed
- Evidence class
- C2 code & docs, no demo or download
- Stars
- 49
- Last commit
- 2026-11-09
- Language
- C
GitHub data as of 2026-11-10
Evidence
- Observed
- Code and documentation observed; no download method or demo found.
- Checked
- 2026-11-09
Requirements & limits
- Python 3.9 or newer, then python3 -m pip install -r requirements.txt. Place SLPM_654.95 and AFS_DATA in the root and run make setup, make split, and make build.
- The assembler, compiler, and linker are Windows executables. The Makefile uses WSL2 or WIBO.
- The README names no license.
Cite
BibTeX
@misc{mh1j-decomp,
title = {{Monster Hunter: matching decompilation of the Japanese PS2 release}},
howpublished = {\url{https://github.com/2Tie/mh1j}},
url = {https://github.com/2Tie/mh1j},
urldate = {2026-11-07},
note = {Awesome REA entry: \url{https://awesomerea.org/resources/mh1j-decomp/}}
}Plain text
Monster Hunter: matching decompilation of the Japanese PS2 release. https://github.com/2Tie/mh1j (accessed 2026-11-07). Awesome REA entry: https://awesomerea.org/resources/mh1j-decomp/
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About this entry
The description was reviewed against primary sources.
Primary sources
- readme.md GitHub · 2Tie/mh1j · Revision 1a385bd
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