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Case study

MHServerEmu: reconstructing the Marvel Heroes server

MHServerEmu recreates the backend for Marvel Heroes clients using C# server code and versioned protocol definitions. Its documentation covers client-server packet structure, authentication, and game-data formats; the author reports full support for client 1.52.0.1700 and preliminary support for several others.

Targets
Game · Protocol
Category
Independent reconstruction cases
Relationship
Independent reconstruction project
Sources reviewed
Stars
569
Last commit
2026-11-08
Language
C#
License (GitHub)
AGPL-3.0

GitHub data as of 2026-11-10

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Requirements & limits

  • Prerequisites: A Marvel Heroes game client obtained separately.
  • Scope: The author reports full support for client 1.52.0.1700 and preliminary support for versions 1.48.0.1712, 1.53.0.203, and PS4 1.4.0.26.
  • Limits: The README warns that versions 1.48 and 1.53 may encounter game-breaking bugs.
  • License: AGPL-3.0 license.

Cite

BibTeX

@misc{mhserveremu-marvel-heroes-case,
  title = {{MHServerEmu: reconstructing the Marvel Heroes server}},
  howpublished = {\url{https://github.com/Crypto137/MHServerEmu}},
  url = {https://github.com/Crypto137/MHServerEmu},
  urldate = {2026-11-06},
  note = {Awesome REA entry: \url{https://awesomerea.org/resources/mhserveremu-marvel-heroes-case/}}
}

Plain text

MHServerEmu: reconstructing the Marvel Heroes server. https://github.com/Crypto137/MHServerEmu (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/mhserveremu-marvel-heroes-case/

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About this entry

The description was reviewed against primary sources.

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Primary sources

  1. README.md GitHub · Crypto137/MHServerEmu · Revision 653d870
  2. docs/Index.md GitHub · Crypto137/MHServerEmu · Revision 653d870

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