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Case study

Moonlight Madness: a SkoolKit ZX Spectrum disassembly

Moonlight Madness is a SkoolKit disassembly of the ZX Spectrum game. Its source tree includes a .skool listing, reference files, and scripts that generate browsable hexadecimal and decimal views. SkoolKit is needed to build the development version.

Targets
Game
Category
Independent reconstruction cases
Relationship
Independent reconstruction project
Sources reviewed
Stars
0
Last commit
2026-11-09
Language
Visual Basic 6.0
License (GitHub)
GPL-3.0

GitHub data as of 2026-11-10

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Requirements & limits

  • Prerequisites: An original copy of Moonlight Madness is needed to disassemble the game code.
  • Prerequisites: SkoolKit, installed or supplied through SKOOLKIT_HOME, is required to build the development version.
  • License: GPL-3.0.

Cite

BibTeX

@misc{moonlight-madness-case,
  title = {{Moonlight Madness: a SkoolKit ZX Spectrum disassembly}},
  howpublished = {\url{https://github.com/pobtastic/moonlightmadness}},
  url = {https://github.com/pobtastic/moonlightmadness},
  urldate = {2026-11-06},
  note = {Awesome REA entry: \url{https://awesomerea.org/resources/moonlight-madness-case/}}
}

Plain text

Moonlight Madness: a SkoolKit ZX Spectrum disassembly. https://github.com/pobtastic/moonlightmadness (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/moonlight-madness-case/

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About this entry

The description was reviewed against primary sources.

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Primary sources

  1. README.md GitHub · pobtastic/moonlightmadness · Revision 1a26634

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