Case study
mgs_reversing: matching Metal Gear Solid Integral source reconstruction
mgs_reversing reconstructs Metal Gear Solid Integral for PlayStation as C source intended to compile to the same assembly as the original. The author reports that the SLPM_862.47, SLPM_862.48 and SLPM_862.49 main executables are fully decompiled; work on stage overlays continues.
- Targets
- Game
- Category
- Independent reconstruction cases
- Relationship
- Independent reconstruction project
- Sources reviewed
- Evidence class
- C2 code & docs, no demo or download
- Stars
- 830
- Last commit
- 2026-11-08
- Language
- C
GitHub data as of 2026-11-10
Evidence
- Observed
- Code and documentation observed; no download method or demo found.
- Checked
- 2026-11-09
Requirements & limits
- Scope: The source targets the PlayStation release of Metal Gear Solid Integral.
- Limits: The author reports complete main-executable decompilation; stage overlays remain unfinished.
- License: No licence file in the repository.
Cite
BibTeX
@misc{mgs-reversing-case,
title = {{mgs\_reversing: matching Metal Gear Solid Integral source reconstruction}},
howpublished = {\url{https://github.com/FoxdieTeam/mgs_reversing}},
url = {https://github.com/FoxdieTeam/mgs_reversing},
urldate = {2026-11-06},
note = {Awesome REA entry: \url{https://awesomerea.org/resources/mgs-reversing-case/}}
}Plain text
mgs_reversing: matching Metal Gear Solid Integral source reconstruction. https://github.com/FoxdieTeam/mgs_reversing (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/mgs-reversing-case/
Useful? Star Awesome REA on GitHub2.4k
About this entry
The description was reviewed against primary sources.
Primary sources
- README.md GitHub · FoxdieTeam/mgs_reversing · Revision 906f824
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