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Case study

mgs_reversing: matching Metal Gear Solid Integral source reconstruction

mgs_reversing reconstructs Metal Gear Solid Integral for PlayStation as C source intended to compile to the same assembly as the original. The author reports that the SLPM_862.47, SLPM_862.48 and SLPM_862.49 main executables are fully decompiled; work on stage overlays continues.

Targets
Game
Category
Independent reconstruction cases
Relationship
Independent reconstruction project
Sources reviewed
Evidence class
C2 code & docs, no demo or download
Stars
830
Last commit
2026-11-08
Language
C

GitHub data as of 2026-11-10

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Evidence

Observed
Code and documentation observed; no download method or demo found.
Checked
2026-11-09

How evidence classes are assigned

Requirements & limits

  • Scope: The source targets the PlayStation release of Metal Gear Solid Integral.
  • Limits: The author reports complete main-executable decompilation; stage overlays remain unfinished.
  • License: No licence file in the repository.

Cite

BibTeX

@misc{mgs-reversing-case,
  title = {{mgs\_reversing: matching Metal Gear Solid Integral source reconstruction}},
  howpublished = {\url{https://github.com/FoxdieTeam/mgs_reversing}},
  url = {https://github.com/FoxdieTeam/mgs_reversing},
  urldate = {2026-11-06},
  note = {Awesome REA entry: \url{https://awesomerea.org/resources/mgs-reversing-case/}}
}

Plain text

mgs_reversing: matching Metal Gear Solid Integral source reconstruction. https://github.com/FoxdieTeam/mgs_reversing (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/mgs-reversing-case/

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About this entry

The description was reviewed against primary sources.

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Primary sources

  1. README.md GitHub · FoxdieTeam/mgs_reversing · Revision 906f824

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